From 65fd744ca390a4bb0c4103992e8f1084d6933ffe Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Fri, 10 Nov 2023 17:51:26 -0500 Subject: Update to Godot 4.1.3 Stable Release Remove env.Append(LIBPATH=godot_env["LIBPATH"]) godot-cpp's SConstruct just directly inserts the libgodot-cpp library directly into LIBS Fixup `scons compiledb=yes` to automatically generate the compile_commands.json --- .github/workflows/builds.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to '.github') diff --git a/.github/workflows/builds.yml b/.github/workflows/builds.yml index ce7265f..6702d90 100644 --- a/.github/workflows/builds.yml +++ b/.github/workflows/builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] env: GODOT_BASE_DOWNLOAD_URL: https://github.com/godotengine/godot - GODOT_VERSION: 4.1.1 + GODOT_VERSION: 4.1.3 GODOT_VERSION_TYPE: stable OPENVIC_BASE_BRANCH: master -- cgit v1.2.3-56-ga3b1