From d20ea768a1be4b3a805e68dbe2ea6fd33a108292 Mon Sep 17 00:00:00 2001 From: "George L. Albany" Date: Thu, 26 Jan 2023 06:23:27 -0500 Subject: feat(vscode): Add dev_build task and debugger launcher feat(git): Ignore clangd cache and user VSCode files feat(build): Make dev_build=yes overwrite the non-dev_build extension library feat(docs): Added instructions in README.md to run Godot with our extension and attach a debugger fix(docs): Corrected README.md Project Export header steps being off TODO: vscode Debug launch configuration relies on /bin/godot4 in both Windows and Linux PATH, likely should be an environment variable. --- .vscode/tasks.json | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to '.vscode/tasks.json') diff --git a/.vscode/tasks.json b/.vscode/tasks.json index 0260cd5..f8bcc92 100644 --- a/.vscode/tasks.json +++ b/.vscode/tasks.json @@ -14,6 +14,20 @@ ], "problemMatcher": "$msCompile" }, + { + "label": "dev_build", + "group": "build", + "type": "shell", + "command": "scons", + "args": [ + // enable for debugging with breakpoints + "dev_build=yes" + ], + "dependsOn": [ + "build" + ], + "problemMatcher": "$msCompile" + }, { "label": "clean", "group": "build", -- cgit v1.2.3-56-ga3b1