From 66e63d41a109d85b10396e8a2dd934a829cc57fe Mon Sep 17 00:00:00 2001 From: Hop311 Date: Thu, 13 Apr 2023 19:37:31 +0100 Subject: Small fixes --- extension/src/MapSingleton.cpp | 8 ++++---- game/src/GameSession/MapView.gd | 2 +- game/src/GameSession/Minimap.gd | 6 +----- 3 files changed, 6 insertions(+), 10 deletions(-) diff --git a/extension/src/MapSingleton.cpp b/extension/src/MapSingleton.cpp index 7ad404c..73cf522 100644 --- a/extension/src/MapSingleton.cpp +++ b/extension/src/MapSingleton.cpp @@ -243,8 +243,8 @@ Province* MapSingleton::get_province_from_uv_coords(godot::Vector2 const& coords if (province_index_image.is_valid()) { const PackedByteArray index_data_array = province_index_image->get_data(); Province::index_t const* index_data = reinterpret_cast(index_data_array.ptr()); - const int32_t x_mod_w = UtilityFunctions::posmod(coords.x, 1.0f) * get_width(); - const int32_t y_mod_h = UtilityFunctions::posmod(coords.y, 1.0f) * get_height(); + const int32_t x_mod_w = UtilityFunctions::fposmod(coords.x, 1.0f) * get_width(); + const int32_t y_mod_h = UtilityFunctions::fposmod(coords.y, 1.0f) * get_height(); return map.get_province_by_index(index_data[x_mod_w + y_mod_h * get_width()]); } return nullptr; @@ -254,8 +254,8 @@ Province const* MapSingleton::get_province_from_uv_coords(godot::Vector2 const& if (province_index_image.is_valid()) { const PackedByteArray index_data_array = province_index_image->get_data(); Province::index_t const* index_data = reinterpret_cast(index_data_array.ptr()); - const int32_t x_mod_w = UtilityFunctions::posmod(coords.x, 1.0f) * get_width(); - const int32_t y_mod_h = UtilityFunctions::posmod(coords.y, 1.0f) * get_height(); + const int32_t x_mod_w = UtilityFunctions::fposmod(coords.x, 1.0f) * get_width(); + const int32_t y_mod_h = UtilityFunctions::fposmod(coords.y, 1.0f) * get_height(); return map.get_province_by_index(index_data[x_mod_w + y_mod_h * get_width()]); } return nullptr; diff --git a/game/src/GameSession/MapView.gd b/game/src/GameSession/MapView.gd index 05e77fa..857365b 100644 --- a/game/src/GameSession/MapView.gd +++ b/game/src/GameSession/MapView.gd @@ -241,7 +241,7 @@ func _update_minimap_viewport() -> void: func _update_mouse_map_position() -> void: _mouse_pos_map = _viewport_to_map_coords(_mouse_pos_viewport) var hover_index := MapSingleton.get_province_index_from_uv_coords(_mouse_pos_map) - if not _mouse_over_viewport: + if _mouse_over_viewport: _map_shader_material.set_shader_parameter(_shader_param_hover_index, hover_index) func _on_mouse_entered_viewport(): diff --git a/game/src/GameSession/Minimap.gd b/game/src/GameSession/Minimap.gd index d904b3d..25c7cac 100644 --- a/game/src/GameSession/Minimap.gd +++ b/game/src/GameSession/Minimap.gd @@ -17,11 +17,7 @@ func _draw() -> void: # * SS-81 # * UIFUN-127 func _unhandled_input(event : InputEvent): - if event is InputEventMouseMotion and Input.is_action_pressed(_action_click): - var pos_clicked := get_local_mouse_position() / size - Vector2(0.5, 0.5) - if abs(pos_clicked.x) < 0.5 and abs(pos_clicked.y) < 0.5: - minimap_clicked.emit(pos_clicked) - if event != InputEventMouseMotion and Input.is_action_pressed(_action_click): + if event is InputEventMouse and Input.is_action_pressed(_action_click): var pos_clicked := get_local_mouse_position() / size - Vector2(0.5, 0.5) if abs(pos_clicked.x) < 0.5 and abs(pos_clicked.y) < 0.5: minimap_clicked.emit(pos_clicked) -- cgit v1.2.3-56-ga3b1