From 1075e427e777dfdbb51e70597a5b764b1ca703f7 Mon Sep 17 00:00:00 2001 From: "George L. Albany" Date: Mon, 25 Sep 2023 05:29:11 +0000 Subject: Fix incorrect run-build-and-export.md path --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 792ff61..579a03b 100644 --- a/README.md +++ b/README.md @@ -28,7 +28,7 @@ See [Cloning](docs/contribution/cloning.md). 5. Press "Import & Edit", wait for the Editor to finish re-importing assets, and then close the Editor ***without saving*** and reopen the project. 6. Once loaded, click the play button at the top right, and you should see and hear the game application open on the main menu. -See [Run, Build, and Export](docs/contribution/run-build-export.md). +See [Run, Build, and Export](docs/contribution/run-build-and-export.md). ## Project Export 1. Build the extension with `scons` or `scons target=template_debug`. (or `scons target=template_release` for release) @@ -42,7 +42,7 @@ See [Run, Build, and Export](docs/contribution/run-build-export.md). * On Windows run `game/export/Windows/OpenVic.exe`. * On Linux x86_64 run `game/export/Linux-x86_64/OpenVic.sh`. -See [Run, Build, and Export](docs/contribution/run-build-export.md). +See [Run, Build, and Export](docs/contribution/run-build-and-export.md). ## Extension Debugging 1. If in a clean build, build the extension with `scons`. -- cgit v1.2.3-56-ga3b1