From 5371a960c9f0665d7de594cc5e274db225620207 Mon Sep 17 00:00:00 2001 From: "George L. Albany" Date: Tue, 24 Jan 2023 20:07:01 -0500 Subject: feat(build): Implement scons building feat(engine): Integrate basic Godot project feat(test): Demonstrate Godot using extension feat(dependency): Add OV2-compiler as deps submodule feat(dependency): Add godot-cpp as a submodule feat(git): Ignore Godot 4 files feat(docs): Updated readme with instructions feat: Can call `TestSingleton.hello_singleton()` from GDScript Adds basic workflow support but that is currently disabled --- README.md | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'README.md') diff --git a/README.md b/README.md index 3aefcaa..cb5570b 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,9 @@ # OpenVic2 Main Repo for the OpenVic2 Project + +# Instructions +1. Ensure you have [scons](https://scons.org/) installed. +2. Run `scons` here, when finished a libopenvic2 file will appear in `game/bin/openvic2` +3. Open with Godot 4 beta 14, click import and navigate to the game directory +4. Import and edit +5. Once loaded, click the play button at the top right, if you see `Hello GDExtension Singleton!` in the output at the bottom then it is working. \ No newline at end of file -- cgit v1.2.3-56-ga3b1