From 6fa8944b0f554673a836759aec6d6523a3324a0f Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Fri, 17 Feb 2023 20:54:53 -0500 Subject: Update to Godot 4 Release Candidate 2 --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index ecbd504..118ed2b 100644 --- a/README.md +++ b/README.md @@ -2,20 +2,20 @@ Main Repo for the OpenVic2 Project ## Required -* [Godot 4 RC 1](https://downloads.tuxfamily.org/godotengine/4.0/rc1/) +* [Godot 4 RC 2](https://downloads.tuxfamily.org/godotengine/4.0/rc2/) * [scons](https://scons.org/) ## Build/Run Instructions -1. Install [Godot 4 RC 1](https://downloads.tuxfamily.org/godotengine/4.0/rc1/) and [scons](https://scons.org/) for your system. +1. Install [Godot 4 RC 2](https://downloads.tuxfamily.org/godotengine/4.0/rc2/) and [scons](https://scons.org/) for your system. 2. Run the command `git submodule update --init --recursive` to retrieve all related submodules. 3. Run `scons` in the project root, you should see a libopenvic2 file in `game/bin/openvic2`. -4. Open with Godot 4 RC 1, click import and navigate to the `game` directory. +4. Open with Godot 4 RC 2, click import and navigate to the `game` directory. 5. Import and edit. 6. Once loaded, click the play button at the top right, if you see `Hello GDExtension Singleton!` in the output at the bottom then it is working. ## Project Export 1. Build the extension with `scons` or `scons target=template_debug`. (or `scons target=template_release` for release) -2. Open `game/project.godot` with Godot 4 RC 1. +2. Open `game/project.godot` with Godot 4 RC 2. 3. Click `Project` at the top left, click `Export`. 4. If you do not have the templates, you must download the templates, there is highlighted white text at the bottom of the Export subwindow that opens up the template manager for you to download. 5. Click `Export All`: -- cgit v1.2.3-56-ga3b1