From a13f6e6933f1464daed47116705e6812b65ad754 Mon Sep 17 00:00:00 2001 From: DiarmaidMckeagney <117989065+DiarmaidMckeagney@users.noreply.github.com> Date: Tue, 16 May 2023 20:59:51 +0100 Subject: Changing "OpenVic2" to "OpenVic" Changing instances of the term "OpenVic2" to just "OpenVic" within the documentation. --- docs/contribution-quickstart-guide.md | 8 ++++---- docs/project-file-structure.md | 18 +++++++++--------- docs/styleguide-cpp.md | 6 +++--- 3 files changed, 16 insertions(+), 16 deletions(-) (limited to 'docs') diff --git a/docs/contribution-quickstart-guide.md b/docs/contribution-quickstart-guide.md index 153985c..ba4c947 100644 --- a/docs/contribution-quickstart-guide.md +++ b/docs/contribution-quickstart-guide.md @@ -50,17 +50,17 @@ # Project Setup -1. [Go to the main repository](https://github.com/OpenVic2Project/OpenVic2) page on Github +1. [Go to the main repository](https://github.com/OpenVic2Project/OpenVic) page on Github 2. Get the link to clone the repo ![](images/proj-setup/01-git-clone-link.png) -3. Using Git, clone the repo: `git clone git@github.com:OpenVic2Project/OpenVic2.git` +3. Using Git, clone the repo: `git clone https://github.com/OpenVicProject/OpenVic.git` ![](images/proj-setup/02-git-clone.png) -4. Move into the OpenVic2 directory: `cd OpenVic2` +4. Move into the OpenVic2 directory: `cd OpenVic` 5. Retrieve submodules: `git submodule update --init --recursive` @@ -82,7 +82,7 @@ ![](images/proj-setup/06-import.png) -10. Navigate to the `OpenVic2/game/` directory and select the `project.godot` file +10. Navigate to the `OpenVic/game/` directory and select the `project.godot` file ![](images/proj-setup/07-select-project.png) diff --git a/docs/project-file-structure.md b/docs/project-file-structure.md index f69a372..cf73b35 100644 --- a/docs/project-file-structure.md +++ b/docs/project-file-structure.md @@ -2,13 +2,13 @@ ## CPP Structure -All C++ files are in the OpenVic2/extension/ directory +All C++ files are in the OpenVic/extension/ directory Please see the [C++ Styleguide](./styleguide-cpp.md) for more details ## Godot Structure -All godot files are in the OpenVic2/game directory +All godot files are in the OpenVic/game directory ### Directories @@ -16,9 +16,9 @@ All godot files are in the OpenVic2/game directory * The root directory of the Godot Project * u/, user/, user:// * The user directory used by the project (Platform specific) - * Windows u/ - %APPDATA%/OpenVic2/ - * MacOS u/ - ~/Library/Application Support/OpenVic2/ - * Linux u/ - ~/.local/share/OpenVic2/ + * Windows u/ - %APPDATA%/OpenVic/ + * MacOS u/ - ~/Library/Application Support/OpenVic/ + * Linux u/ - ~/.local/share/OpenVic/ * d/, data/, common/ - The data directory used to store data files * can be a subdirectory of root/ - root/common/ * can be a subdirectory of user/ - user/common/ @@ -26,8 +26,8 @@ All godot files are in the OpenVic2/game directory ### Definitions -* core - OpenVic2 without modification -* mod - OpenVic2 with changes in files to modify the gameplay experience +* core - OpenVic without modification +* mod - OpenVic with changes in files to modify the gameplay experience * scene - godot engine scene object * script - godot engine gdscript object * resource - godot engine resource object @@ -36,8 +36,8 @@ All godot files are in the OpenVic2/game directory ### OpenVic2 File Extensions -* ov2d - OpenVic2 data file -* ov2b - OpenVic2 binary file +* ov2d - OpenVic data file +* ov2b - OpenVic binary file ### When to use root/ diff --git a/docs/styleguide-cpp.md b/docs/styleguide-cpp.md index 6440314..c48b5f6 100644 --- a/docs/styleguide-cpp.md +++ b/docs/styleguide-cpp.md @@ -34,9 +34,9 @@ Source code files should adhere to the following: - Any `#include` directives should be at the top of the file - Any header files have the `.hpp` file extension - Any implementation files have the `.cpp` file extension -- Code should be within the `OpenVic2` namespace (or a nested namespace) -- Any submodules or third-party utilities should be in the `OpenVic2/extension/deps` directory -- Groups of related source files should be kept in a sub-directory of `OpenVic2/extension/src` +- Code should be within the `OpenVic` namespace (or a nested namespace) +- Any submodules or third-party utilities should be in the `OpenVic/extension/deps` directory +- Groups of related source files should be kept in a sub-directory of `OpenVic/extension/src` - Any lines that are longer than 120 characters in length should be split across multiple lines ## 2. Conventions -- cgit v1.2.3-56-ga3b1