From 2455806f52f0133e5bd5e4997589c5ce4fe99b2c Mon Sep 17 00:00:00 2001 From: Hop311 Date: Wed, 26 Apr 2023 12:06:19 +0100 Subject: Vertical subdivision + calculation for both dims --- extension/src/GameSingleton.hpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'extension/src/GameSingleton.hpp') diff --git a/extension/src/GameSingleton.hpp b/extension/src/GameSingleton.hpp index d9879ef..35aec19 100644 --- a/extension/src/GameSingleton.hpp +++ b/extension/src/GameSingleton.hpp @@ -14,8 +14,9 @@ namespace OpenVic2 { GameManager game_manager; - static constexpr int image_width_divide = 2; - godot::Ref province_index_image[image_width_divide], province_colour_image; + godot::Vector2i image_subdivisions; + std::vector> province_index_images; + godot::Ref province_colour_image; Mapmode::index_t mapmode_index = 0; godot::Error _parse_province_identifier_entry(godot::String const& identifier, godot::Variant const& entry); @@ -40,6 +41,7 @@ namespace OpenVic2 { godot::Dictionary get_province_info_from_index(int32_t index) const; int32_t get_width() const; int32_t get_height() const; + godot::Vector2i get_province_index_image_subdivisions() const; godot::Array get_province_index_images() const; godot::Ref get_province_colour_image() const; -- cgit v1.2.3-56-ga3b1