From cf591eddfa59839c2620ebf119727f069b965dfe Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Thu, 9 Nov 2023 23:14:58 -0500 Subject: Add ClassBinding helpers OV_BIND_METHOD OV_BIND_SMETHOD OV_BIND_SMETHOD_L Change _bind_methods to use ClassBinding helpers Add utility/StringLiteral Make `GameSingleton::singleton` inline Move `OpenVic::Checksum` implementation to source file Update scripts to ce1aef8d7d9d5ba9851a1abdd981d3b796024079 --- extension/src/openvic-extension/Checksum.cpp | 34 ++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 extension/src/openvic-extension/Checksum.cpp (limited to 'extension/src/openvic-extension/Checksum.cpp') diff --git a/extension/src/openvic-extension/Checksum.cpp b/extension/src/openvic-extension/Checksum.cpp new file mode 100644 index 0000000..6da5afe --- /dev/null +++ b/extension/src/openvic-extension/Checksum.cpp @@ -0,0 +1,34 @@ +#include "Checksum.hpp" + +#include +#include + +#include "openvic-extension/utility/ClassBindings.hpp" + +using namespace OpenVic; +using namespace godot; + +void Checksum::_bind_methods() { + OV_BIND_METHOD(Checksum::get_checksum_text); +} + +Checksum* Checksum::get_singleton() { + return _checksum; +} + +Checksum::Checksum() { + ERR_FAIL_COND(_checksum != nullptr); + _checksum = this; +} + +Checksum::~Checksum() { + ERR_FAIL_COND(_checksum != this); + _checksum = nullptr; +} + +/* REQUIREMENTS: + * DAT-8 + */ +godot::String Checksum::get_checksum_text() { + return godot::String("1234abcd"); +} -- cgit v1.2.3-56-ga3b1