From 6e2ba19d77c36ddc4767a20de040489b574ae0c3 Mon Sep 17 00:00:00 2001 From: Hop311 Date: Fri, 15 Sep 2023 22:26:46 +0100 Subject: Preparation for interface loading --- extension/src/openvic-extension/GameSingleton.hpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'extension/src/openvic-extension/GameSingleton.hpp') diff --git a/extension/src/openvic-extension/GameSingleton.hpp b/extension/src/openvic-extension/GameSingleton.hpp index bd6b73c..4d9e912 100644 --- a/extension/src/openvic-extension/GameSingleton.hpp +++ b/extension/src/openvic-extension/GameSingleton.hpp @@ -41,7 +41,6 @@ namespace OpenVic { IdentifierRegistry terrain_variants; Map::terrain_variant_map_t terrain_variant_map; godot::Ref terrain_texture; - godot::Dictionary good_icons; godot::Error _generate_terrain_texture_array(); godot::Error _load_map_images(godot::String const& province_image_path, godot::String const& terrain_image_path, bool flip_vertical = false); @@ -143,7 +142,6 @@ namespace OpenVic { void set_selected_province(int32_t index); godot::Error expand_building(int32_t province_index, godot::String const& building_type_identifier); - godot::Ref get_good_icon_texture(godot::String const& identifier) const; void set_paused(bool paused); void toggle_paused(); -- cgit v1.2.3-56-ga3b1