From 4e9764ee29fb7b453862835d5aa3a081b0f9a269 Mon Sep 17 00:00:00 2001 From: hop311 Date: Mon, 18 Dec 2023 23:38:54 +0000 Subject: Back to UI Work - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types --- extension/src/openvic-extension/UIAdapter.hpp | 28 --------------------------- 1 file changed, 28 deletions(-) delete mode 100644 extension/src/openvic-extension/UIAdapter.hpp (limited to 'extension/src/openvic-extension/UIAdapter.hpp') diff --git a/extension/src/openvic-extension/UIAdapter.hpp b/extension/src/openvic-extension/UIAdapter.hpp deleted file mode 100644 index 258b5e9..0000000 --- a/extension/src/openvic-extension/UIAdapter.hpp +++ /dev/null @@ -1,28 +0,0 @@ -#pragma once - -#include - -#include - -#include "openvic-extension/singletons/AssetManager.hpp" - -namespace OpenVic::GodotGUIBuilder { - - bool generate_element( - GUI::Element const* element, godot::String const& name, AssetManager& asset_manager, godot::Control*& result - ); - -#define GEN_GUI_ARGS \ - GUI::Element const& element, godot::String const& name, AssetManager& asset_manager, godot::Control*& result - - bool generate_icon(GEN_GUI_ARGS); - bool generate_button(GEN_GUI_ARGS); - bool generate_checkbox(GEN_GUI_ARGS); - bool generate_text(GEN_GUI_ARGS); - bool generate_overlapping_elements(GEN_GUI_ARGS); - bool generate_listbox(GEN_GUI_ARGS); - bool generate_window(GEN_GUI_ARGS); - -#undef GEN_GUI_ARGS - -} -- cgit v1.2.3-56-ga3b1