From 70c040d042cb536e5ce16b0cfff0e0afa39e8ed7 Mon Sep 17 00:00:00 2001 From: Hop311 Date: Thu, 14 Sep 2023 08:52:25 +0100 Subject: Logger::warning, format cleanup + req comments --- extension/src/openvic-extension/Utilities.cpp | 106 ++++++++++++++++++++++++++ 1 file changed, 106 insertions(+) create mode 100644 extension/src/openvic-extension/Utilities.cpp (limited to 'extension/src/openvic-extension/Utilities.cpp') diff --git a/extension/src/openvic-extension/Utilities.cpp b/extension/src/openvic-extension/Utilities.cpp new file mode 100644 index 0000000..4ca6855 --- /dev/null +++ b/extension/src/openvic-extension/Utilities.cpp @@ -0,0 +1,106 @@ +#include "Utilities.hpp" + +#include + +#include +#include + +using namespace godot; +using namespace OpenVic; + +Ref OpenVic::load_godot_image(String const& path) { + if (path.begins_with("res://")) { + ResourceLoader* loader = ResourceLoader::get_singleton(); + return loader ? loader->load(path) : nullptr; + } else { + return Image::load_from_file(path); + } +} + +// Get the polar coordinates of a pixel relative to the center +static Vector2 getPolar(Vector2 UVin, Vector2 center) { + Vector2 relcoord = (UVin - center); + float dist = relcoord.length(); + float theta = std::numbers::pi / 2 + atan2(relcoord.y, relcoord.x); + if (theta < 0.0f) theta += std::numbers::pi * 2; + return { dist, theta }; +} + +// From thebookofshaders, returns a gradient falloff +static inline float parabola(float base, float x, float k) { + return powf(base * x * (1.0 - x), k); +} + +static inline float parabola_shadow(float base, float x) { + return base * x * x; +} + +static Color pie_chart_fragment(Vector2 UV, float radius, Array const& stopAngles, Array const& colours, + Vector2 shadow_displacement, float shadow_tightness, float shadow_radius, float shadow_thickness, + Color trim_colour, float trim_size, float gradient_falloff, float gradient_base, + bool donut, bool donut_inner_trim, float donut_inner_radius) { + + Vector2 coords = getPolar(UV, { 0.5, 0.5 }); + float dist = coords.x; + float theta = coords.y; + + Vector2 shadow_polar = getPolar(UV, shadow_displacement); + float shadow_peak = radius + (radius - donut_inner_radius) / 2.0; + float shadow_gradient = shadow_thickness + parabola_shadow(shadow_tightness * -10.0, shadow_polar.x + shadow_peak - shadow_radius); + + // Inner hole of the donut => make it transparent + if (donut && dist <= donut_inner_radius) { + return { 0.1, 0.1, 0.1, shadow_gradient }; + } + // Inner trim + else if (donut && donut_inner_trim && dist <= donut_inner_radius + trim_size) { + return { trim_colour, 1.0 }; + } + // Interior + else if (dist <= radius - trim_size) { + Color col { 1.0f, 0.0f, 0.0f }; + for (int i = 0; i < stopAngles.size(); i++) { + if (theta <= float(stopAngles[i])) { + col = colours[i]; + break; + } + } + float gradient = parabola(gradient_base, dist, gradient_falloff); + return { col * (1.0 - gradient), 1.0 }; + } + // Outer trim + else if (dist <= radius) { + return { trim_colour, 1.0 }; + } + // Outside the circle + else { + return { 0.1, 0.1, 0.1, shadow_gradient }; + } +} + +void OpenVic::draw_pie_chart(Ref image, + Array const& stopAngles, Array const& colours, float radius, + Vector2 shadow_displacement, float shadow_tightness, float shadow_radius, float shadow_thickness, + Color trim_colour, float trim_size, float gradient_falloff, float gradient_base, + bool donut, bool donut_inner_trim, float donut_inner_radius) { + + ERR_FAIL_NULL_EDMSG(image, "Cannot draw pie chart to null image."); + const int32_t width = image->get_width(); + const int32_t height = image->get_height(); + ERR_FAIL_COND_EDMSG(width <= 0 || height <= 0, "Cannot draw pie chart to empty image."); + if (width != height) { + UtilityFunctions::push_warning("Drawing pie chart to non-square image: ", width, "x", height); + } + const int32_t size = std::min(width, height); + for (int32_t y = 0; y < size; ++y) { + for (int32_t x = 0; x < size; ++x) { + image->set_pixel(x, y, pie_chart_fragment( + { static_cast(x) / static_cast(size), + static_cast(y) / static_cast(size) }, + radius, stopAngles, colours, + shadow_displacement, shadow_tightness, shadow_radius, shadow_thickness, + trim_colour, trim_size, gradient_falloff, gradient_base, + donut, donut_inner_trim, donut_inner_radius)); + } + } +} -- cgit v1.2.3-56-ga3b1