From 4e9764ee29fb7b453862835d5aa3a081b0f9a269 Mon Sep 17 00:00:00 2001 From: hop311 Date: Mon, 18 Dec 2023 23:38:54 +0000 Subject: Back to UI Work - UIAdapter -> UITools with cleaner API - GUIOverlappingElementsBox (for core and modifier icons) - Improved GUINode API - Province building slots - TypeHints for files in the GameSession folder - Incorporate SIM strong colour types --- extension/src/openvic-extension/register_types.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'extension/src/openvic-extension/register_types.cpp') diff --git a/extension/src/openvic-extension/register_types.cpp b/extension/src/openvic-extension/register_types.cpp index 65bdc60..278365e 100644 --- a/extension/src/openvic-extension/register_types.cpp +++ b/extension/src/openvic-extension/register_types.cpp @@ -6,6 +6,7 @@ #include "openvic-extension/classes/GFXMaskedFlagTexture.hpp" #include "openvic-extension/classes/GFXPieChartTexture.hpp" #include "openvic-extension/classes/GUINode.hpp" +#include "openvic-extension/classes/GUIOverlappingElementsBox.hpp" #include "openvic-extension/classes/MapMesh.hpp" #include "openvic-extension/singletons/AssetManager.hpp" #include "openvic-extension/singletons/Checksum.hpp" @@ -46,6 +47,7 @@ void initialize_openvic_types(ModuleInitializationLevel p_level) { ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); + ClassDB::register_class(); } void uninitialize_openvic_types(ModuleInitializationLevel p_level) { -- cgit v1.2.3-56-ga3b1