From c574d925c5251289d9f2fc32190b44cbe766f387 Mon Sep 17 00:00:00 2001 From: hop311 Date: Sat, 20 Apr 2024 23:34:02 +0100 Subject: Add AssetManager LoadFlags --- extension/src/openvic-extension/singletons/GameSingleton.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'extension/src/openvic-extension/singletons/GameSingleton.cpp') diff --git a/extension/src/openvic-extension/singletons/GameSingleton.cpp b/extension/src/openvic-extension/singletons/GameSingleton.cpp index df0e9a0..b8aef4f 100644 --- a/extension/src/openvic-extension/singletons/GameSingleton.cpp +++ b/extension/src/openvic-extension/singletons/GameSingleton.cpp @@ -339,7 +339,7 @@ Error GameSingleton::_load_terrain_variants() { AssetManager* asset_manager = AssetManager::get_singleton(); ERR_FAIL_NULL_V(asset_manager, FAILED); // Load the terrain texture sheet and prepare to slice it up - Ref terrain_sheet = asset_manager->get_image(terrain_texturesheet_path); + Ref terrain_sheet = asset_manager->get_image(terrain_texturesheet_path, AssetManager::LOAD_FLAG_NONE); ERR_FAIL_NULL_V_MSG(terrain_sheet, FAILED, vformat("Failed to load terrain texture sheet: %s", terrain_texturesheet_path)); static constexpr int32_t SHEET_DIMS = 8, SHEET_SIZE = SHEET_DIMS * SHEET_DIMS; -- cgit v1.2.3-56-ga3b1