From d45d6270c8924f571b53d71ac8eb9ce5a7788255 Mon Sep 17 00:00:00 2001 From: hop311 Date: Sun, 3 Mar 2024 13:23:21 +0000 Subject: ProgressBar, StyleBoxTexture, Icon tweaks + current dir install check fix --- extension/src/openvic-extension/singletons/GameSingleton.hpp | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) (limited to 'extension/src/openvic-extension/singletons/GameSingleton.hpp') diff --git a/extension/src/openvic-extension/singletons/GameSingleton.hpp b/extension/src/openvic-extension/singletons/GameSingleton.hpp index 35f7437..a2b15cd 100644 --- a/extension/src/openvic-extension/singletons/GameSingleton.hpp +++ b/extension/src/openvic-extension/singletons/GameSingleton.hpp @@ -1,6 +1,5 @@ #pragma once -#include #include #include @@ -14,8 +13,8 @@ namespace OpenVic { static inline GameSingleton* singleton = nullptr; - GameManager game_manager; - Dataloader dataloader; + GameManager PROPERTY(game_manager); + Dataloader PROPERTY(dataloader); godot::Vector2i image_subdivisions; godot::Ref province_shape_texture; @@ -29,7 +28,6 @@ namespace OpenVic { static godot::StringName const& _signal_province_selected(); static godot::StringName const& _signal_clock_state_changed(); - godot::Error _generate_terrain_texture_array(); godot::Error _load_map_images(); godot::Error _load_terrain_variants(); godot::Error _load_flag_images(); @@ -50,9 +48,6 @@ namespace OpenVic { static void setup_logger(); - GameManager const& get_game_manager() const; - Dataloader const& get_dataloader() const; - /* Load the game's defines in compatiblity mode from the filepath * pointing to the defines folder. */ godot::Error load_defines_compatibility_mode(godot::PackedStringArray const& file_paths); -- cgit v1.2.3-56-ga3b1