From fe1dd80ca6eb6d024e046f1ab804e5be707e483e Mon Sep 17 00:00:00 2001 From: hop311 Date: Mon, 15 Jan 2024 00:30:02 +0000 Subject: Improved province colouring and terrain texture tiling --- extension/src/openvic-extension/singletons/GameSingleton.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'extension/src/openvic-extension/singletons/GameSingleton.hpp') diff --git a/extension/src/openvic-extension/singletons/GameSingleton.hpp b/extension/src/openvic-extension/singletons/GameSingleton.hpp index 047d14c..913bdd4 100644 --- a/extension/src/openvic-extension/singletons/GameSingleton.hpp +++ b/extension/src/openvic-extension/singletons/GameSingleton.hpp @@ -30,7 +30,7 @@ namespace OpenVic { static godot::StringName const& _signal_clock_state_changed(); godot::Error _generate_terrain_texture_array(); - godot::Error _load_map_images(bool flip_vertical); + godot::Error _load_map_images(); godot::Error _load_terrain_variants(); godot::Error _load_flag_images(); -- cgit v1.2.3-56-ga3b1