From d3f3187209cb4085f27f95ce8ad2a77af25704fd Mon Sep 17 00:00:00 2001 From: Hop311 Date: Sun, 23 Apr 2023 19:49:01 +0100 Subject: C++ refactoring + simulation prototype --- extension/src/openvic2/map/Building.cpp | 129 ++++++++++++++++++++++++++++++++ 1 file changed, 129 insertions(+) create mode 100644 extension/src/openvic2/map/Building.cpp (limited to 'extension/src/openvic2/map/Building.cpp') diff --git a/extension/src/openvic2/map/Building.cpp b/extension/src/openvic2/map/Building.cpp new file mode 100644 index 0000000..f453a0f --- /dev/null +++ b/extension/src/openvic2/map/Building.cpp @@ -0,0 +1,129 @@ +#include "openvic2/map/Building.hpp" + +#include + +#include "openvic2/Logger.hpp" + +using namespace OpenVic2; + +Building::Building(BuildingType const& new_type) : type{ new_type } {} + +bool Building::_can_expand() const { + return level < type.get_max_level(); +} + +BuildingType const& Building::get_type() const { + return type; +} + +Building::level_t Building::get_level() const { + return level; +} + +Building::ExpansionState Building::get_expansion_state() const { + return expansion_state; +} + +Date const& Building::get_start_date() const { + return start; +} + +Date const& Building::get_end_date() const { + return end; +} + +float Building::get_expansion_progress() const { + return expansion_progress; +} + +return_t Building::expand() { + if (expansion_state == ExpansionState::CanExpand) { + expansion_state = ExpansionState::Preparing; + expansion_progress = 0.0f; + return SUCCESS; + } + return FAILURE; +} + +void Building::update_state(Date const& today) { + switch (expansion_state) { + case ExpansionState::Preparing: + start = today; + end = start + type.get_build_time(); + break; + case ExpansionState::Expanding: + expansion_progress = static_cast(today - start) / static_cast(end - start); + break; + default: expansion_state = _can_expand() ? ExpansionState::CanExpand : ExpansionState::CannotExpand; + } +} + +void Building::tick(Date const& today) { + if (expansion_state == ExpansionState::Preparing) { + expansion_state = ExpansionState::Expanding; + } + if (expansion_state == ExpansionState::Expanding) { + if (end <= today) { + level++; + expansion_state = ExpansionState::CannotExpand; + } + } +} + +BuildingType::BuildingType(std::string const& new_identifier, Building::level_t new_max_level, Timespan new_build_time) : + HasIdentifier{ new_identifier }, max_level{ new_max_level }, build_time{ new_build_time } { + assert(new_max_level >= 0); + assert(build_time >= 0); +} + +Building::level_t BuildingType::get_max_level() const { + return max_level; +} + +Timespan BuildingType::get_build_time() const { + return build_time; +} + +return_t BuildingManager::add_building_type(std::string const& identifier, Building::level_t max_level, Timespan build_time) { + if (building_types_locked) { + Logger::error("The building type list has already been locked!"); + return FAILURE; + } + if (identifier.empty()) { + Logger::error("Empty building type identifier!"); + return FAILURE; + } + if (max_level < 0) { + Logger::error("Invalid building type max level: ", max_level); + return FAILURE; + } + if (build_time < 0) { + Logger::error("Invalid building type build time: ", build_time); + return FAILURE; + } + BuildingType new_building_type{ identifier, max_level, build_time }; + BuildingType const* old_building_type = get_building_type_by_identifier(identifier); + if (old_building_type != nullptr) { + Logger::error("Duplicate building type identifiers: ", old_building_type->get_identifier(), " and ", identifier); + return FAILURE; + } + building_types.push_back(new_building_type); + return SUCCESS; +} + +void BuildingManager::lock_building_types() { + building_types_locked = true; + Logger::info("Locked building types after registering ", building_types.size()); +} + +BuildingType const* BuildingManager::get_building_type_by_identifier(std::string const& identifier) const { + if (!identifier.empty()) + for (BuildingType const& building_type : building_types) + if (building_type.get_identifier() == identifier) return &building_type; + return nullptr; +} + +void BuildingManager::generate_province_buildings(std::vector& buildings) const { + for (BuildingType const& type : building_types) + buildings.push_back(Building{ type }); +} -- cgit v1.2.3-56-ga3b1