From 2062aaf394ee6581161add4bcb23076475e236ac Mon Sep 17 00:00:00 2001 From: "George L. Albany" Date: Mon, 27 Feb 2023 11:26:54 -0500 Subject: Refactor SFX into a SoundManager (#45) * Refactor SFX into a SoundManager Add SoundManager able to play arbitrary sound streams Make SoundManager use only one AudioStreamPlayer per bus Add StyleBoxWithSound Add Kenney UI Audio click3.wav Removed sound play via pressed signals in MainMenu Make Button_MainMenu pressed style StyleBoxWithSound with click3.wav sound * Add playing mp3 files by name to the SoundManager * Fix missing quotation --- game/addons/kenney_ui_audio/click3.wav.import | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 game/addons/kenney_ui_audio/click3.wav.import (limited to 'game/addons/kenney_ui_audio/click3.wav.import') diff --git a/game/addons/kenney_ui_audio/click3.wav.import b/game/addons/kenney_ui_audio/click3.wav.import new file mode 100644 index 0000000..1212f15 --- /dev/null +++ b/game/addons/kenney_ui_audio/click3.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://bsldcs3l8s7ug" +path="res://.godot/imported/click3.wav-191e18de041e05b52c4992cf5dba790b.sample" + +[deps] + +source_file="res://addons/kenney_ui_audio/click3.wav" +dest_files=["res://.godot/imported/click3.wav-191e18de041e05b52c4992cf5dba790b.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 -- cgit v1.2.3-56-ga3b1