From 56a5daf59fcd32d0d50eb36945facb2ca980085b Mon Sep 17 00:00:00 2001 From: "George L. Albany" Date: Thu, 26 Jan 2023 21:58:53 -0500 Subject: fix(git): Fix ignoring all bin file names, ignore root directory bin feat(godot): add openvic2.gdextension for running the extension in Godot --- game/bin/openvic2.gdextension | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 game/bin/openvic2.gdextension (limited to 'game/bin/openvic2.gdextension') diff --git a/game/bin/openvic2.gdextension b/game/bin/openvic2.gdextension new file mode 100644 index 0000000..0a12191 --- /dev/null +++ b/game/bin/openvic2.gdextension @@ -0,0 +1,14 @@ +[configuration] + +entry_symbol = "openvic2_library_init" + +[libraries] + +linux.x86_64.debug = "res://bin/openvic2/libopenvic2.linux.template_debug.x86_64.so" +linux.x86_64.release = "res://bin/openvic2/libopenvic2.linux.template_release.x86_64.so" +linux.debug.arm64 = "res://bin/openvic2/libopenvic2.linux.template_debug.arm64.so" +linux.release.arm64 = "res://bin/openvic2/libopenvic2.linux.template_release.arm64.so" +windows.x86_64.debug = "res://bin/openvic2/libopenvic2.windows.template_debug.x86_64.dll" +windows.x86_64.release = "res://bin/openvic2/libopenvic2.windows.template_release.x86_64.dll" +macos.debug = "res://bin/openvic2/libopenvic2.macos.template_debug.framework" +macos.release = "res://bin/openvic2/libopenvic2.macos.template_release.framework" -- cgit v1.2.3-56-ga3b1