From 046725ee047be93695b99fdbc9dc46e3146d9ce8 Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Thu, 9 Mar 2023 19:43:50 -0500 Subject: Add splash opener functionality Add boot splash screen Implement splash skip on interaction --- game/splash_assets/splash_end.png | Bin 0 -> 1264857 bytes game/splash_assets/splash_end.png.import | 34 +++++++++++++++++++++++++++++ game/splash_assets/splash_image.png | Bin 0 -> 1756225 bytes game/splash_assets/splash_image.png.import | 34 +++++++++++++++++++++++++++++ game/splash_assets/splash_startup.ogv | Bin 0 -> 2964974 bytes 5 files changed, 68 insertions(+) create mode 100644 game/splash_assets/splash_end.png create mode 100644 game/splash_assets/splash_end.png.import create mode 100644 game/splash_assets/splash_image.png create mode 100644 game/splash_assets/splash_image.png.import create mode 100644 game/splash_assets/splash_startup.ogv (limited to 'game/splash_assets') diff --git a/game/splash_assets/splash_end.png b/game/splash_assets/splash_end.png new file mode 100644 index 0000000..ac7b1da Binary files /dev/null and b/game/splash_assets/splash_end.png differ diff --git a/game/splash_assets/splash_end.png.import b/game/splash_assets/splash_end.png.import new file mode 100644 index 0000000..64a7f9a --- /dev/null +++ b/game/splash_assets/splash_end.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://deef5hufq0j61" +path="res://.godot/imported/splash_end.png-967b7882642610d3be0d67e2695b1564.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://splash_assets/splash_end.png" +dest_files=["res://.godot/imported/splash_end.png-967b7882642610d3be0d67e2695b1564.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/splash_assets/splash_image.png b/game/splash_assets/splash_image.png new file mode 100644 index 0000000..5f7cff9 Binary files /dev/null and b/game/splash_assets/splash_image.png differ diff --git a/game/splash_assets/splash_image.png.import b/game/splash_assets/splash_image.png.import new file mode 100644 index 0000000..ce7e72c --- /dev/null +++ b/game/splash_assets/splash_image.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cgdnixsyh7bja" +path="res://.godot/imported/splash_image.png-e2810276ec1ba470c15ca32f0eb76f88.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://splash_assets/splash_image.png" +dest_files=["res://.godot/imported/splash_image.png-e2810276ec1ba470c15ca32f0eb76f88.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/splash_assets/splash_startup.ogv b/game/splash_assets/splash_startup.ogv new file mode 100644 index 0000000..950d9a6 Binary files /dev/null and b/game/splash_assets/splash_startup.ogv differ -- cgit v1.2.3-56-ga3b1