From 7241811bd8c9493b7b6c6480e8d63a5fb7f38e4e Mon Sep 17 00:00:00 2001 From: Gone2Daly <71726742+Gone2Daly@users.noreply.github.com> Date: Fri, 7 Apr 2023 18:10:49 +0200 Subject: Add minimap for terrain map With accurate viewport shape display on minimap With Mapmode management With Region mapmode With Province mapmode With Index mapmode With Minimap single-click movement With Minimap drag-click movement --- game/src/Autoload/Events.gd | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'game/src/Autoload') diff --git a/game/src/Autoload/Events.gd b/game/src/Autoload/Events.gd index 040cb06..f4aac70 100644 --- a/game/src/Autoload/Events.gd +++ b/game/src/Autoload/Events.gd @@ -4,10 +4,15 @@ var Options = preload("Events/Options.gd").new() var Localisation = preload("Events/Localisation.gd").new() const _province_identifier_file : String = "res://common/map/provinces.json" +const _region_file : String = "res://common/map/regions.json" const _province_shape_file : String = "res://common/map/provinces.png" +# REQUIREMENTS +# * FS-333, FS-335, FS-341 func _ready(): if MapSingleton.load_province_identifier_file(_province_identifier_file) != OK: push_error("Failed to load province identifiers") + if MapSingleton.load_region_file(_region_file) != OK: + push_error("Failed to load regions") if MapSingleton.load_province_shape_file(_province_shape_file) != OK: push_error("Failed to load province shapes") -- cgit v1.2.3-56-ga3b1