From e2077a0d93be8b2dd48f1ee680809420f1f690d7 Mon Sep 17 00:00:00 2001 From: hop311 Date: Sun, 3 Mar 2024 16:39:08 +0000 Subject: Add types to GDScript for-loop variables --- game/src/Game/Autoload/Resolution.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/src/Game/Autoload/Resolution.gd') diff --git a/game/src/Game/Autoload/Resolution.gd b/game/src/Game/Autoload/Resolution.gd index 9dddb29..c25c9fd 100644 --- a/game/src/Game/Autoload/Resolution.gd +++ b/game/src/Game/Autoload/Resolution.gd @@ -29,7 +29,7 @@ var _regex : RegEx func _ready() -> void: assert(minimum_resolution.x > 0 and minimum_resolution.y > 0, "Minimum resolution must be positive!") - for resolution_value in _starting_resolutions: + for resolution_value : Vector2i in _starting_resolutions: add_resolution(resolution_value) assert(not _resolutions.is_empty(), "No valid starting resolutions!") -- cgit v1.2.3-56-ga3b1