From e2077a0d93be8b2dd48f1ee680809420f1f690d7 Mon Sep 17 00:00:00 2001 From: hop311 Date: Sun, 3 Mar 2024 16:39:08 +0000 Subject: Add types to GDScript for-loop variables --- game/src/Game/Autoload/SaveManager.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/src/Game/Autoload/SaveManager.gd') diff --git a/game/src/Game/Autoload/SaveManager.gd b/game/src/Game/Autoload/SaveManager.gd index eead63c..688e163 100644 --- a/game/src/Game/Autoload/SaveManager.gd +++ b/game/src/Game/Autoload/SaveManager.gd @@ -16,7 +16,7 @@ func _ready() -> void: DirAccess.make_dir_recursive_absolute(saves_dir_path) var saves_dir := DirAccess.open(saves_dir_path) - for file in saves_dir.get_files(): + for file : String in saves_dir.get_files(): var save := SaveResource.new() save.load_save(saves_dir_path.path_join(file)) add_or_replace_save(save, true) -- cgit v1.2.3-56-ga3b1