From 3490e740a7235dce236fc2ce973e5cbf64d6e727 Mon Sep 17 00:00:00 2001 From: hop311 Date: Wed, 15 Nov 2023 23:54:57 +0000 Subject: Striped mapmodes --- game/src/Game/GameSession/MapControlPanel/Minimap.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/src/Game/GameSession/MapControlPanel/Minimap.gd') diff --git a/game/src/Game/GameSession/MapControlPanel/Minimap.gd b/game/src/Game/GameSession/MapControlPanel/Minimap.gd index be65db5..5564821 100644 --- a/game/src/Game/GameSession/MapControlPanel/Minimap.gd +++ b/game/src/Game/GameSession/MapControlPanel/Minimap.gd @@ -10,7 +10,7 @@ var _minimap_shader : ShaderMaterial var _viewport_points : PackedVector2Array func _ready(): - _minimap_texture.custom_minimum_size = Vector2(GameSingleton.get_aspect_ratio(), 1.0) * 150 + _minimap_texture.custom_minimum_size = Vector2(GameSingleton.get_map_aspect_ratio(), 1.0) * 150 var minimap_material := _minimap_texture.get_material() if GameLoader.ShaderManager.set_up_shader(minimap_material, false) != OK: push_error("Failed to set up minimap shader") -- cgit v1.2.3-56-ga3b1