From 88acb31bd43f0e163522837bb1d0dd7da2977c4a Mon Sep 17 00:00:00 2001 From: hop311 Date: Wed, 28 Aug 2024 18:46:30 +0100 Subject: Switch to using custom UI nodes --- game/src/Game/GameSession/SearchPanel.gd | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'game/src/Game/GameSession/SearchPanel.gd') diff --git a/game/src/Game/GameSession/SearchPanel.gd b/game/src/Game/GameSession/SearchPanel.gd index c41660f..d13c11f 100644 --- a/game/src/Game/GameSession/SearchPanel.gd +++ b/game/src/Game/GameSession/SearchPanel.gd @@ -5,7 +5,7 @@ extends GUINode var _search_panel : Panel var _search_line_edit : LineEdit var _results_list_box : GUIListBox -var _result_buttons : Array[Button] +var _result_buttons : Array[GUIIconButton] var _drag_active : bool = false var _drag_anchor : Vector2 @@ -19,11 +19,11 @@ func _ready() -> void: _search_panel = get_panel_from_nodepath(^"./goto_box") - var close_button : Button = get_button_from_nodepath(^"./goto_box/cancel") + var close_button : GUIIconButton = get_gui_icon_button_from_nodepath(^"./goto_box/cancel") if close_button: close_button.pressed.connect(hide) - var panel_button : Button = get_button_from_nodepath(^"./goto_box/goto_box") + var panel_button : GUIIconButton = get_gui_icon_button_from_nodepath(^"./goto_box/goto_box") if panel_button: panel_button.button_down.connect(_start_drag) panel_button.button_up.connect(_end_drag) @@ -97,7 +97,7 @@ func _add_result_button() -> bool: if not child: return false - var button : Button = GUINode.get_button_from_node(child.get_node(^"./game")) + var button : GUIIconButton = GUINode.get_gui_icon_button_from_node(child.get_node(^"./game")) if not button: child.queue_free() return false -- cgit v1.2.3-56-ga3b1