From 06b76612b28183f0a047dac3a4127120d2af1b39 Mon Sep 17 00:00:00 2001 From: hop311 Date: Wed, 31 Jul 2024 23:17:32 +0100 Subject: Use UTF8 encoding and simplify godot string conversion Fixes #180: Province names do not convert non-ascii characters to Unicode --- game/src/Game/GameSession/SearchPanel.gd | 2 ++ 1 file changed, 2 insertions(+) (limited to 'game/src/Game/GameSession/SearchPanel.gd') diff --git a/game/src/Game/GameSession/SearchPanel.gd b/game/src/Game/GameSession/SearchPanel.gd index 5554226..c41660f 100644 --- a/game/src/Game/GameSession/SearchPanel.gd +++ b/game/src/Game/GameSession/SearchPanel.gd @@ -103,6 +103,8 @@ func _add_result_button() -> bool: return false button.pressed.connect(_result_selected.bind(_result_buttons.size())) + # Country/State/Province display names are already translated in the MenuSingleton + button.auto_translate = false _results_list_box.add_child(child) _result_buttons.push_back(button) -- cgit v1.2.3-56-ga3b1