From db246d901d1ccd39b0ed3fc024f28ad7b6b4848b Mon Sep 17 00:00:00 2001 From: hop311 Date: Wed, 12 Jun 2024 23:34:06 +0100 Subject: Updated SIM to use separate Instance and Definition Managers --- game/src/Game/GameSession/GameSession.gd | 2 +- game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'game/src/Game/GameSession') diff --git a/game/src/Game/GameSession/GameSession.gd b/game/src/Game/GameSession/GameSession.gd index 843ecd8..0158b3a 100644 --- a/game/src/Game/GameSession/GameSession.gd +++ b/game/src/Game/GameSession/GameSession.gd @@ -5,7 +5,7 @@ extends Control func _ready() -> void: Events.Options.load_settings_from_file() - if GameSingleton.setup_game(0) != OK: + if GameSingleton.start_game_session() != OK: push_error("Failed to setup game") _model_manager.generate_units() diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd index c3e091e..0bcf64a 100644 --- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd @@ -76,7 +76,7 @@ func _ready() -> void: _pop_screen_panel = get_panel_from_nodepath(^"./country_pop") - # province list is set up via the population_menu_provinces_changed signal + _setup_province_list() _setup_sort_buttons() _setup_pop_filter_buttons() _setup_distribution_windows() -- cgit v1.2.3-56-ga3b1