From e2077a0d93be8b2dd48f1ee680809420f1f690d7 Mon Sep 17 00:00:00 2001 From: hop311 Date: Sun, 3 Mar 2024 16:39:08 +0000 Subject: Add types to GDScript for-loop variables --- game/src/Game/GlobalClass/Localisation.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'game/src/Game/GlobalClass') diff --git a/game/src/Game/GlobalClass/Localisation.gd b/game/src/Game/GlobalClass/Localisation.gd index 78afb69..25232ef 100644 --- a/game/src/Game/GlobalClass/Localisation.gd +++ b/game/src/Game/GlobalClass/Localisation.gd @@ -4,12 +4,12 @@ extends RefCounted # REQUIREMENTS # * SS-59, SS-60, SS-61 static func get_default_locale() -> String: - var locales := TranslationServer.get_loaded_locales() + var locales : PackedStringArray = TranslationServer.get_loaded_locales() var default_locale := OS.get_locale() if default_locale in locales: return default_locale var default_language := OS.get_locale_language() - for locale in locales: + for locale : String in locales: if locale.begins_with(default_language): return default_language return ProjectSettings.get_setting("internationalization/locale/fallback", "en_GB") -- cgit v1.2.3-56-ga3b1