From b6413251a866c76538869b84ed1c9b9852f7c507 Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Fri, 22 Dec 2023 23:01:51 -0500 Subject: Apply type hints to menu scripts --- game/src/Game/LocaleButton.gd | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'game/src/Game/LocaleButton.gd') diff --git a/game/src/Game/LocaleButton.gd b/game/src/Game/LocaleButton.gd index 30a2dab..e315330 100644 --- a/game/src/Game/LocaleButton.gd +++ b/game/src/Game/LocaleButton.gd @@ -5,15 +5,15 @@ const setting_name : String = "locale" var _default_locale_index : int -func _ready(): +func _ready() -> void: var locales_country_rename : Dictionary = ProjectSettings.get_setting("internationalization/locale/country_short_name", {}) - var locales_list = TranslationServer.get_loaded_locales() + var locales_list := TranslationServer.get_loaded_locales() var default_locale := Localisation.get_default_locale() if default_locale not in locales_list: locales_list.push_back(default_locale) - for locale in locales_list: + for locale : String in locales_list: # locale_name consists of a compulsory language name and optional script # and country names, in the format: "[ (script)][, country]" var locale_name := TranslationServer.get_locale_name(locale) @@ -33,7 +33,7 @@ func _ready(): Events.Options.load_settings.connect(load_setting) Events.Options.save_settings.connect(save_setting) -func _notification(what : int): +func _notification(what : int) -> void: match what: NOTIFICATION_TRANSLATION_CHANGED: _select_locale_by_string(TranslationServer.get_locale()) @@ -43,7 +43,7 @@ func _valid_index(index : int) -> bool: func load_setting(file : ConfigFile) -> void: if file == null: return - var load_value = file.get_value(section_name, setting_name, Localisation.get_default_locale()) + var load_value : Variant = file.get_value(section_name, setting_name, Localisation.get_default_locale()) match typeof(load_value): TYPE_STRING, TYPE_STRING_NAME: if _select_locale_by_string(load_value as String): -- cgit v1.2.3-56-ga3b1