From e2077a0d93be8b2dd48f1ee680809420f1f690d7 Mon Sep 17 00:00:00 2001 From: hop311 Date: Sun, 3 Mar 2024 16:39:08 +0000 Subject: Add types to GDScript for-loop variables --- game/src/Game/Menu/OptionMenu/SettingNodes/SettingOptionButton.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/src/Game/Menu/OptionMenu/SettingNodes/SettingOptionButton.gd') diff --git a/game/src/Game/Menu/OptionMenu/SettingNodes/SettingOptionButton.gd b/game/src/Game/Menu/OptionMenu/SettingNodes/SettingOptionButton.gd index a972ed6..44bcada 100644 --- a/game/src/Game/Menu/OptionMenu/SettingNodes/SettingOptionButton.gd +++ b/game/src/Game/Menu/OptionMenu/SettingNodes/SettingOptionButton.gd @@ -40,7 +40,7 @@ func _set_value_from_file(load_value : Variant) -> void: if _valid_index(load_int): selected = load_int return - for item_index in item_count: + for item_index : int in item_count: if load_string == get_item_text(item_index): selected = item_index return -- cgit v1.2.3-56-ga3b1