From 9bca5cf3206a54b2e587cefab80d9dbcbbd002af Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Fri, 19 Jan 2024 18:00:31 -0500 Subject: Add Victoria 2 Folder Picker dialog Move Localization.initialize to beginning of GameStart._ready Move compatibility mode paths search to separate _setup_compatibility_mode_paths Move _setup_compatibility_mode_paths call to GameStart._ready Fix `Non-argument '%s' found, skipping.` warning for Godot command line arguments --- game/src/Game/Menu/OptionMenu/ControlsTab.tscn | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/src/Game/Menu') diff --git a/game/src/Game/Menu/OptionMenu/ControlsTab.tscn b/game/src/Game/Menu/OptionMenu/ControlsTab.tscn index b84dc85..b1f4331 100644 --- a/game/src/Game/Menu/OptionMenu/ControlsTab.tscn +++ b/game/src/Game/Menu/OptionMenu/ControlsTab.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=2 format=3 uid="uid://cdwymd51i4b2f"] -[ext_resource type="PackedScene" uid="uid://by4gggse2nsdx" path="res://addons/keychain/ShortcutEdit.tscn" id="1_fv8sh"] +[ext_resource type="PackedScene" uid="uid://bq7ibhm0txl5p" path="res://addons/keychain/ShortcutEdit.tscn" id="1_fv8sh"] [node name="Controls" type="Control"] layout_mode = 3 -- cgit v1.2.3-56-ga3b1