From 4c43951e70aaa2e7265d3b3f3c4964c048b9328d Mon Sep 17 00:00:00 2001 From: Hop311 Date: Thu, 10 Aug 2023 12:00:54 +0100 Subject: PieChart data and image now come from c++ layer --- game/src/Game/Theme/PieChart/PieChartMat.tres | 21 --------------------- 1 file changed, 21 deletions(-) delete mode 100644 game/src/Game/Theme/PieChart/PieChartMat.tres (limited to 'game/src/Game/Theme/PieChart/PieChartMat.tres') diff --git a/game/src/Game/Theme/PieChart/PieChartMat.tres b/game/src/Game/Theme/PieChart/PieChartMat.tres deleted file mode 100644 index 449c7ba..0000000 --- a/game/src/Game/Theme/PieChart/PieChartMat.tres +++ /dev/null @@ -1,21 +0,0 @@ -[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bl2arkbisbk8f"] - -[ext_resource type="Shader" path="res://src/Game/Theme/PieChart/PieChart.gdshader" id="1_j23w0"] - -[resource] -resource_name = "Piechart_shader" -shader = ExtResource("1_j23w0") -shader_parameter/radius = 0.5 -shader_parameter/shadow_displacement = Vector2(0.75, 0.75) -shader_parameter/shadow_tightness = 10.0 -shader_parameter/shadow_radius = 0.8 -shader_parameter/shadow_thickness = 1.0 -shader_parameter/stopAngles = [3.14159, 5.02655, 6.28319] -shader_parameter/colours = [Vector3(0, 0, 1), Vector3(1, 1, 0), Vector3(0.4, 0, 0.6)] -shader_parameter/trim_colour = Vector3(0, 0, 0) -shader_parameter/trim_size = 0.02 -shader_parameter/gradient_falloff = 3.6 -shader_parameter/gradient_base = 3.1 -shader_parameter/donut = false -shader_parameter/donut_inner_trim = true -shader_parameter/donut_inner_radius = 0.25 -- cgit v1.2.3-56-ga3b1