From 5ecbade59609265901caf55266af217e309e2d24 Mon Sep 17 00:00:00 2001 From: hop311 Date: Tue, 12 Dec 2023 20:43:34 +0000 Subject: New pop history loading + bookmark selection by index --- game/src/Game/GameSession/GameSession.gd | 2 +- game/src/Game/GameSession/MapView.gd | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'game/src/Game') diff --git a/game/src/Game/GameSession/GameSession.gd b/game/src/Game/GameSession/GameSession.gd index 2a27e3d..305709c 100644 --- a/game/src/Game/GameSession/GameSession.gd +++ b/game/src/Game/GameSession/GameSession.gd @@ -4,7 +4,7 @@ extends Control func _ready(): Events.Options.load_settings_from_file() - if GameSingleton.setup_game() != OK: + if GameSingleton.setup_game(0) != OK: push_error("Failed to setup game") func _process(_delta : float): diff --git a/game/src/Game/GameSession/MapView.gd b/game/src/Game/GameSession/MapView.gd index 62bdd20..01e5844 100644 --- a/game/src/Game/GameSession/MapView.gd +++ b/game/src/Game/GameSession/MapView.gd @@ -129,6 +129,7 @@ func zoom_out() -> void: func _on_province_selected(index : int) -> void: _map_shader_material.set_shader_parameter(GameLoader.ShaderManager.param_selected_index, index) + print("Province selected with index: ", index) # REQUIREMENTS # * SS-31 -- cgit v1.2.3-56-ga3b1