From d3f3187209cb4085f27f95ce8ad2a77af25704fd Mon Sep 17 00:00:00 2001 From: Hop311 Date: Sun, 23 Apr 2023 19:49:01 +0100 Subject: C++ refactoring + simulation prototype --- game/src/GameSession/MapControlPanel.gd | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'game/src/GameSession/MapControlPanel.gd') diff --git a/game/src/GameSession/MapControlPanel.gd b/game/src/GameSession/MapControlPanel.gd index d5810c5..73d7e06 100644 --- a/game/src/GameSession/MapControlPanel.gd +++ b/game/src/GameSession/MapControlPanel.gd @@ -27,8 +27,8 @@ func _add_mapmode_button(identifier : String) -> void: func _ready(): _mapmode_button_group = ButtonGroup.new() _mapmode_button_group.pressed.connect(_mapmode_pressed) - for index in MapSingleton.get_mapmode_count(): - _add_mapmode_button(MapSingleton.get_mapmode_identifier(index)) + for index in GameSingleton.get_mapmode_count(): + _add_mapmode_button(GameSingleton.get_mapmode_identifier(index)) # REQUIREMENTS: # * UIFUN-10 @@ -39,7 +39,7 @@ func _on_game_session_menu_button_pressed() -> void: # * SS-76 # * UIFUN-129, UIFUN-133 func _mapmode_pressed(button : BaseButton) -> void: - MapSingleton.set_mapmode(button.tooltip_text) + GameSingleton.set_mapmode(button.tooltip_text) mapmode_changed.emit() func _on_map_view_camera_changed(near_left : Vector2, far_left : Vector2, far_right : Vector2, near_right : Vector2) -> void: -- cgit v1.2.3-56-ga3b1