From cef940108fe15752c3ef66f43f5169403fa2f71d Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Sat, 3 Jun 2023 14:37:10 -0400 Subject: Reorganize the file structure of the files in `game/src` --- game/src/GameSession/MapControlPanel/Minimap.gdshader | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 game/src/GameSession/MapControlPanel/Minimap.gdshader (limited to 'game/src/GameSession/MapControlPanel/Minimap.gdshader') diff --git a/game/src/GameSession/MapControlPanel/Minimap.gdshader b/game/src/GameSession/MapControlPanel/Minimap.gdshader deleted file mode 100644 index 608abe2..0000000 --- a/game/src/GameSession/MapControlPanel/Minimap.gdshader +++ /dev/null @@ -1,18 +0,0 @@ -shader_type canvas_item; - -#include "res://src/GameSession/ProvinceIndexSampler.gdshaderinc" - -// Index of the currently selected province -uniform uint selected_index; - -const vec3 land_colour = vec3(0.5); -const vec3 selected_colour = vec3(1.0, 1.0, 0.0); - -void fragment() { - uvec3 data = read_uvec3(UV); - uint index = uvec2_to_uint(data.rg); - float is_land = float(data.b != 0u); - float is_selected = float(index == selected_index); - COLOR.rgb = mix(COLOR.rgb, land_colour, is_land); - COLOR.rgb = mix(COLOR.rgb, selected_colour, is_selected); -} -- cgit v1.2.3-56-ga3b1