From cef940108fe15752c3ef66f43f5169403fa2f71d Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Sat, 3 Jun 2023 14:37:10 -0400 Subject: Reorganize the file structure of the files in `game/src` --- game/src/GameSession/ProvinceIndexSampler.gdshaderinc | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 game/src/GameSession/ProvinceIndexSampler.gdshaderinc (limited to 'game/src/GameSession/ProvinceIndexSampler.gdshaderinc') diff --git a/game/src/GameSession/ProvinceIndexSampler.gdshaderinc b/game/src/GameSession/ProvinceIndexSampler.gdshaderinc deleted file mode 100644 index 65f73d8..0000000 --- a/game/src/GameSession/ProvinceIndexSampler.gdshaderinc +++ /dev/null @@ -1,18 +0,0 @@ - -// Province shape texture -uniform sampler2DArray province_shape_tex : repeat_enable, filter_nearest; -// Province shape subdivisions -uniform vec2 province_shape_subdivisions; - -uvec3 vec3_to_uvec3(vec3 v) { - return uvec3(v * 255.0); -} -uvec3 read_uvec3(vec2 uv) { - uv *= province_shape_subdivisions; - vec2 subdivision_coords = mod(floor(uv), province_shape_subdivisions); - float idx = subdivision_coords.x + subdivision_coords.y * province_shape_subdivisions.x; - return vec3_to_uvec3(texture(province_shape_tex, vec3(uv, idx)).rgb); -} -uint uvec2_to_uint(uvec2 v) { - return (v.y << 8u) | v.x; -} -- cgit v1.2.3-56-ga3b1