From 8fba1c8a02f8680e0d80279b8b6451fea4a40a62 Mon Sep 17 00:00:00 2001 From: Hop311 Date: Tue, 25 Apr 2023 00:03:15 +0100 Subject: Req comments + cleanup + c++ registry refactoring --- game/src/GameSession/ProvinceOverviewPanel.gd | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'game/src/GameSession/ProvinceOverviewPanel.gd') diff --git a/game/src/GameSession/ProvinceOverviewPanel.gd b/game/src/GameSession/ProvinceOverviewPanel.gd index cbab9d0..17da9d0 100644 --- a/game/src/GameSession/ProvinceOverviewPanel.gd +++ b/game/src/GameSession/ProvinceOverviewPanel.gd @@ -2,6 +2,7 @@ extends PanelContainer @export var _province_name_label : Label @export var _region_name_label : Label +@export var _life_rating_bar : ProgressBar @export var _buildings_container : Container const _missing_suffix : String = "_MISSING" @@ -23,6 +24,10 @@ func _expand_building(building_identifier : String) -> void: if GameSingleton.expand_building(_selected_index, building_identifier) != OK: push_error("Failed to expand ", building_identifier, " in province #", _selected_index); +# REQUIREMENTS: +# * UI-183, UI-185, UI-186, UI-765, UI-187, UI-188, UI-189 +# * UI-191, UI-193, UI-194, UI-766, UI-195, UI-196, UI-197 +# * UI-199, UI-201, UI-202, UI-767, UI-203, UI-204, UI-205 func _add_building(building : Dictionary) -> void: const _building_key : StringName = &"building" const _level_key : StringName = &"level" @@ -62,11 +67,16 @@ func update_info() -> void: const _life_rating_key : StringName = &"life_rating" const _buildings_key : StringName = &"buildings" + const _life_rating_tooltip : String = "LIFE_RATING_TOOLTIP" + _province_info = GameSingleton.get_province_info_from_index(_selected_index) if _province_info: _province_name_label.text = _province_info.get(_province_key, _province_key + _missing_suffix) _region_name_label.text = _province_info.get(_region_key, _region_key + _missing_suffix) + _life_rating_bar.value = _province_info.get(_life_rating_key, 0) + _life_rating_bar.tooltip_text = tr(_life_rating_tooltip) % _life_rating_bar.value + for child in _buildings_container.get_children(): _buildings_container.remove_child(child) child.queue_free() -- cgit v1.2.3-56-ga3b1