From 369880cb44a98853615326255d6e7e4356166b3b Mon Sep 17 00:00:00 2001 From: Gone2Daly <71726742+Gone2Daly@users.noreply.github.com> Date: Tue, 11 Apr 2023 12:41:35 +0200 Subject: Returned movement of camera when it's clicked and mouse have movement Vital RTS feature, vital for multiplayer micro as well. --- game/src/GameSession/Minimap.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/src/GameSession') diff --git a/game/src/GameSession/Minimap.gd b/game/src/GameSession/Minimap.gd index 5d15ce8..7c02698 100644 --- a/game/src/GameSession/Minimap.gd +++ b/game/src/GameSession/Minimap.gd @@ -11,7 +11,7 @@ func _draw() -> void: draw_multiline(_viewport_points, Color.WHITE, -1) func _unhandled_input(event : InputEvent): - if event.is_action_pressed(_action_click): + if event is InputEventMouseMotion and Input.is_action_pressed(_action_click): var pos_clicked := get_local_mouse_position() / size - Vector2(0.5, 0.5) if abs(pos_clicked.x) < 0.5 and abs(pos_clicked.y) < 0.5: minimap_clicked.emit(pos_clicked) -- cgit v1.2.3-56-ga3b1