From 3798205c740e7e2faf2594866cb497260012508c Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Fri, 10 Feb 2023 04:18:46 -0500 Subject: Implement a usable settings UI, should fulfill: SS-58, SS-61, SS-6, SS-9, SS-10, SS-11, SS-13 UI-11, UI-12, UI-19, UI-44, UI-47, UI-22 --- game/src/LocaleButton.gd | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 game/src/LocaleButton.gd (limited to 'game/src/LocaleButton.gd') diff --git a/game/src/LocaleButton.gd b/game/src/LocaleButton.gd new file mode 100644 index 0000000..eed815e --- /dev/null +++ b/game/src/LocaleButton.gd @@ -0,0 +1,26 @@ +extends OptionButton + +var _locales_country_rename : Dictionary +var _locales_list : Array[String] + +func _ready(): + print("Loading locale button") + + _locales_country_rename = ProjectSettings.get_setting("internationalization/locale/country_short_name", {}) + + _locales_list = [TranslationServer.get_locale()] + _locales_list.append_array(TranslationServer.get_loaded_locales()) + + for locale in _locales_list: + var locale_name := TranslationServer.get_locale_name(locale) + var locale_first_part := locale_name.get_slice(", ", 0) + var locale_second_part := locale_name.substr(locale_first_part.length() + 2) + if locale_second_part in _locales_country_rename: + locale_second_part = _locales_country_rename[locale_second_part] + + add_item("%s, %s" % [locale_first_part, locale_second_part]) + + +func _on_item_selected(index): + print("Selected locale " + _locales_list[index]) + TranslationServer.set_locale(_locales_list[index]) -- cgit v1.2.3-56-ga3b1