From 3573d59ef42c935dc27bb6a4ae9bb3c4ba041c08 Mon Sep 17 00:00:00 2001 From: htmlJoel Date: Wed, 1 Mar 2023 13:34:07 -0600 Subject: Added General Tab Fix OptionsMenu scaling Options UI extended Connected escape for back --- game/src/MainMenu/MainMenu.gd | 14 ++++++++------ game/src/MainMenu/MainMenu.tscn | 10 +++++++++- 2 files changed, 17 insertions(+), 7 deletions(-) (limited to 'game/src/MainMenu') diff --git a/game/src/MainMenu/MainMenu.gd b/game/src/MainMenu/MainMenu.gd index 7e790c0..662cd90 100644 --- a/game/src/MainMenu/MainMenu.gd +++ b/game/src/MainMenu/MainMenu.gd @@ -16,12 +16,10 @@ var _checksum_label : Label func _ready(): print("From GDScript") TestSingleton.hello_singleton() - # UIFUN-97 - var checksum := Checksum.get_checksum_text() - _checksum_label.tooltip_text = "Checksum " + checksum - _checksum_label.text = "(" + checksum.substr(0, 4) + ")" - _new_game_button.grab_focus() - + # UI-111 + _checksum_label.tooltip_text = "Checksum " + Checksum.get_checksum_text() + _checksum_label.text = "(" + Checksum.get_checksum_text().substr(0, 4) + ")" + _on_new_game_button_visibility_changed() # REQUIREMENTS: # * SS-14 @@ -55,3 +53,7 @@ func _on_credits_button_pressed(): func _on_exit_button_pressed(): print("See you later!") get_tree().quit() + +func _on_new_game_button_visibility_changed(): + if visible: + _new_game_button.grab_focus.call_deferred() diff --git a/game/src/MainMenu/MainMenu.tscn b/game/src/MainMenu/MainMenu.tscn index af2d975..4fc95d8 100644 --- a/game/src/MainMenu/MainMenu.tscn +++ b/game/src/MainMenu/MainMenu.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=3 format=3 uid="uid://dvoin538iby54"] +[gd_scene load_steps=4 format=3 uid="uid://dvoin538iby54"] [ext_resource type="Theme" uid="uid://cr4lh0vraucx7" path="res://default_theme.tres" id="1_dfm41"] [ext_resource type="Script" path="res://src/MainMenu/MainMenu.gd" id="2_nm1fq"] +[ext_resource type="PackedScene" uid="uid://b7oncobnacxmt" path="res://src/LocaleButton.tscn" id="3_amonp"] [node name="MainMenu" type="Control" node_paths=PackedStringArray("_new_game_button", "_checksum_label")] editor_description = "UI-13" @@ -152,7 +153,14 @@ mouse_filter = 1 theme_type_variation = &"Label_Checksum" text = "(0000)" +[node name="LocaleButton" parent="Panel/VBox/Margin2" instance=ExtResource("3_amonp")] +layout_mode = 2 +size_flags_horizontal = 8 +alignment = 0 +text_overrun_behavior = 4 + [connection signal="pressed" from="Panel/VBox/Margin/ButtonList/NewGameButton" to="." method="_on_new_game_button_pressed"] +[connection signal="visibility_changed" from="Panel/VBox/Margin/ButtonList/NewGameButton" to="." method="_on_new_game_button_visibility_changed"] [connection signal="pressed" from="Panel/VBox/Margin/ButtonList/ContinueButton" to="." method="_on_continue_button_pressed"] [connection signal="pressed" from="Panel/VBox/Margin/ButtonList/MultiplayerButton" to="." method="_on_multi_player_button_pressed"] [connection signal="pressed" from="Panel/VBox/Margin/ButtonList/OptionsButton" to="." method="_on_options_button_pressed"] -- cgit v1.2.3-56-ga3b1