From f998d1b539f572a87cea81843e8d76ceb6960b8c Mon Sep 17 00:00:00 2001 From: Robert Clarke Date: Wed, 8 Feb 2023 05:31:11 -0500 Subject: Exploration of UI and rudimentary scene switching. --- game/src/OptionsMenu.gd | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 game/src/OptionsMenu.gd (limited to 'game/src/OptionsMenu.gd') diff --git a/game/src/OptionsMenu.gd b/game/src/OptionsMenu.gd new file mode 100644 index 0000000..adcd3b5 --- /dev/null +++ b/game/src/OptionsMenu.gd @@ -0,0 +1,43 @@ +extends Control + + +# Called when the node enters the scene tree for the first time. +func _ready(): + print("TODO: Load user settings!") + pass # Replace with function body. + +## Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass + +func _on_resolution_selector_item_selected(index): + print("Selected index: %d" % index) + +func _on_screen_mode_selector_item_selected(index): + print("Selected index: %d" % index) + +func _on_monitor_display_selector_item_selected(index): + print("Selected index: %d" % index) + +func _on_music_volume_value_changed(value): + print("Music: %f" % value) + + +func _on_sfx_volume_value_changed(value): + print("SFX: %f" % value) + + +func _on_ear_exploder_toggled(button_pressed): + print("KABOOM!!!" if button_pressed else "DEFUSED!!!") + + +func _on_save_settings_button_pressed(): + print("TODO: save current settings!") + + +func _on_back_button_pressed(): + get_tree().change_scene_to_file("res://src/MainMenu.tscn") + + +func _on_spin_box_value_changed(value): + print("Spinbox: %d" % value) -- cgit v1.2.3-56-ga3b1