From 69e5ea34fcff9327ae83570b7d9c16bb8fe4fa34 Mon Sep 17 00:00:00 2001 From: wvpm <24685035+wvpm@users.noreply.github.com> Date: Fri, 20 Sep 2024 19:36:30 +0200 Subject: Use correct play & pause music icons Undo ok_button_text change --- game/src/Game/MusicConductor/MusicPlayer.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/src') diff --git a/game/src/Game/MusicConductor/MusicPlayer.gd b/game/src/Game/MusicConductor/MusicPlayer.gd index 17285dc..0db44ca 100644 --- a/game/src/Game/MusicConductor/MusicPlayer.gd +++ b/game/src/Game/MusicConductor/MusicPlayer.gd @@ -27,7 +27,7 @@ func _process(_delta : float) -> void: _progress_slider.value = MusicConductor.get_current_song_progress_percentage() func _update_play_pause_button(_arg1 : Variant = null, _arg2 : Variant = null) -> void: - _play_pause_button.text = "◼" if MusicConductor.is_paused() else "▶" + _play_pause_button.text = "▶️" if MusicConductor.is_paused() else "❚❚" func _on_play_pause_button_pressed() -> void: MusicConductor.toggle_play_pause() -- cgit v1.2.3-56-ga3b1