From 21aeaadf332d1a0d874f2c3850944fbdc6e64ff1 Mon Sep 17 00:00:00 2001 From: Hop311 Date: Fri, 7 Apr 2023 15:29:09 +0100 Subject: Logo on Mainmenu + icon imports + whitespace cleanup (#82) * Whitespace cleanup * Icon import files * Logo on main menu. --- game/art/economy/goods/Aeroplanes.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Ammunition.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Artillery.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Automobiles.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/CannedFood.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Cattle.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Cement.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/ClipperConvoys.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Coal.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Coffee.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Cotton.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Dye.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/ElectricGear.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Explosives.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Fabric.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Fertilizer.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Fish.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Fruit.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Fuel.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Furniture.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Glass.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Grain.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Iron.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Liquor.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Lumber.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/LuxuryClothes.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/LuxuryFurniture.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/MachineParts.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Oil.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Opium.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Paper.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/PreciousMetal.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Radios.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/RegularClothes.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Rubber.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Silk.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/SmallArms.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/SteamerConvoys.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Steel.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Sulphur.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Tanks.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Tea.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Telephones.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Timber.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Tobacco.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/TropicalWood.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Wine.png.import | 34 +++++++++++++++++++++ game/art/economy/goods/Wool.png.import | 34 +++++++++++++++++++++ .../army/Army Decision Making.png.import | 34 +++++++++++++++++++++ .../technology/army/Army NCO Training.png.import | 34 +++++++++++++++++++++ .../army/Army Professionalism.png.import | 34 +++++++++++++++++++++ .../army/Army Risk Management.png.import | 34 +++++++++++++++++++++ .../technology/army/Bolt-action Rifle.png.import | 34 +++++++++++++++++++++ .../army/Breech-Loaded Rifles.png.import | 34 +++++++++++++++++++++ .../army/Bronze Muzzle-loaded Artillery.png.import | 34 +++++++++++++++++++++ .../technology/army/Deep Defense System.png.import | 34 +++++++++++++++++++++ .../technology/army/Flintlock Rifles.png.import | 34 +++++++++++++++++++++ .../army/Indirect Artillery Fire.png.import | 34 +++++++++++++++++++++ game/art/technology/army/Infiltration.png.import | 34 +++++++++++++++++++++ .../army/Iron Breech-Loaded Artillery.png.import | 34 +++++++++++++++++++++ .../army/Iron Muzzle-Loaded Artillery.png.import | 34 +++++++++++++++++++++ game/art/technology/army/Machine Gun.png.import | 34 +++++++++++++++++++++ .../army/Military Directionism.png.import | 34 +++++++++++++++++++++ .../technology/army/Military Logistics.png.import | 34 +++++++++++++++++++++ game/art/technology/army/Military Plans.png.import | 34 +++++++++++++++++++++ .../army/Military Staff System.png.import | 34 +++++++++++++++++++++ .../technology/army/Military Statistics.png.import | 34 +++++++++++++++++++++ .../army/Muzzle-loaded Rifles.png.import | 34 +++++++++++++++++++++ .../army/Point Defense System.png.import | 34 +++++++++++++++++++++ .../army/Post-Napoleonic Thought.png.import | 34 +++++++++++++++++++++ .../army/Steel Breech-Loaded Artillery.png.import | 34 +++++++++++++++++++++ .../technology/army/Strategic Mobility.png.import | 34 +++++++++++++++++++++ .../army/The Command Principle.png.import | 34 +++++++++++++++++++++ game/art/units/Airplane.png.import | 34 +++++++++++++++++++++ game/art/units/Armor.png.import | 34 +++++++++++++++++++++ game/art/units/Artillery.png.import | 34 +++++++++++++++++++++ game/art/units/Battleship.png.import | 34 +++++++++++++++++++++ game/art/units/Cavalry.png.import | 34 +++++++++++++++++++++ game/art/units/ClipperTransport.png.import | 34 +++++++++++++++++++++ game/art/units/CommerceRaider.png.import | 34 +++++++++++++++++++++ game/art/units/Cruiser.png.import | 34 +++++++++++++++++++++ game/art/units/Cuirassier.png.import | 34 +++++++++++++++++++++ game/art/units/Dragoon.png.import | 34 +++++++++++++++++++++ game/art/units/Dreadnought.png.import | 34 +++++++++++++++++++++ game/art/units/Engineer.png.import | 34 +++++++++++++++++++++ game/art/units/Frigate.png.import | 34 +++++++++++++++++++++ game/art/units/Guard.png.import | 34 +++++++++++++++++++++ game/art/units/Hussar.png.import | 34 +++++++++++++++++++++ game/art/units/Infantry.png.import | 34 +++++++++++++++++++++ game/art/units/Ironclad.png.import | 34 +++++++++++++++++++++ game/art/units/Irregular.png.import | 34 +++++++++++++++++++++ game/art/units/ManOWar.png.import | 34 +++++++++++++++++++++ game/art/units/Monitor.png.import | 34 +++++++++++++++++++++ game/art/units/SteamerTransport.png.import | 34 +++++++++++++++++++++ game/src/MainMenu/MainMenu.tscn | 16 +++++----- game/src/MusicConductor/MusicConductor.gd | 2 +- game/theme/assets/OpenVicFINALREALTRANS.png | Bin 0 -> 57587 bytes game/theme/assets/OpenVicFINALREALTRANS.png.import | 34 +++++++++++++++++++++ game/theme/main_menu.tres | 2 -- 99 files changed, 3239 insertions(+), 11 deletions(-) create mode 100644 game/art/economy/goods/Aeroplanes.png.import create mode 100644 game/art/economy/goods/Ammunition.png.import create mode 100644 game/art/economy/goods/Artillery.png.import create mode 100644 game/art/economy/goods/Automobiles.png.import create mode 100644 game/art/economy/goods/CannedFood.png.import create mode 100644 game/art/economy/goods/Cattle.png.import create mode 100644 game/art/economy/goods/Cement.png.import create mode 100644 game/art/economy/goods/ClipperConvoys.png.import create mode 100644 game/art/economy/goods/Coal.png.import create mode 100644 game/art/economy/goods/Coffee.png.import create mode 100644 game/art/economy/goods/Cotton.png.import create mode 100644 game/art/economy/goods/Dye.png.import create mode 100644 game/art/economy/goods/ElectricGear.png.import create mode 100644 game/art/economy/goods/Explosives.png.import create mode 100644 game/art/economy/goods/Fabric.png.import create mode 100644 game/art/economy/goods/Fertilizer.png.import create mode 100644 game/art/economy/goods/Fish.png.import create mode 100644 game/art/economy/goods/Fruit.png.import create mode 100644 game/art/economy/goods/Fuel.png.import create mode 100644 game/art/economy/goods/Furniture.png.import create mode 100644 game/art/economy/goods/Glass.png.import create mode 100644 game/art/economy/goods/Grain.png.import create mode 100644 game/art/economy/goods/Iron.png.import create mode 100644 game/art/economy/goods/Liquor.png.import create mode 100644 game/art/economy/goods/Lumber.png.import create mode 100644 game/art/economy/goods/LuxuryClothes.png.import create mode 100644 game/art/economy/goods/LuxuryFurniture.png.import create mode 100644 game/art/economy/goods/MachineParts.png.import create mode 100644 game/art/economy/goods/Oil.png.import create mode 100644 game/art/economy/goods/Opium.png.import create mode 100644 game/art/economy/goods/Paper.png.import create mode 100644 game/art/economy/goods/PreciousMetal.png.import create mode 100644 game/art/economy/goods/Radios.png.import create mode 100644 game/art/economy/goods/RegularClothes.png.import create mode 100644 game/art/economy/goods/Rubber.png.import create mode 100644 game/art/economy/goods/Silk.png.import create mode 100644 game/art/economy/goods/SmallArms.png.import create mode 100644 game/art/economy/goods/SteamerConvoys.png.import create mode 100644 game/art/economy/goods/Steel.png.import create mode 100644 game/art/economy/goods/Sulphur.png.import create mode 100644 game/art/economy/goods/Tanks.png.import create mode 100644 game/art/economy/goods/Tea.png.import create mode 100644 game/art/economy/goods/Telephones.png.import create mode 100644 game/art/economy/goods/Timber.png.import create mode 100644 game/art/economy/goods/Tobacco.png.import create mode 100644 game/art/economy/goods/TropicalWood.png.import create mode 100644 game/art/economy/goods/Wine.png.import create mode 100644 game/art/economy/goods/Wool.png.import create mode 100644 game/art/technology/army/Army Decision Making.png.import create mode 100644 game/art/technology/army/Army NCO Training.png.import create mode 100644 game/art/technology/army/Army Professionalism.png.import create mode 100644 game/art/technology/army/Army Risk Management.png.import create mode 100644 game/art/technology/army/Bolt-action Rifle.png.import create mode 100644 game/art/technology/army/Breech-Loaded Rifles.png.import create mode 100644 game/art/technology/army/Bronze Muzzle-loaded Artillery.png.import create mode 100644 game/art/technology/army/Deep Defense System.png.import create mode 100644 game/art/technology/army/Flintlock Rifles.png.import create mode 100644 game/art/technology/army/Indirect Artillery Fire.png.import create mode 100644 game/art/technology/army/Infiltration.png.import create mode 100644 game/art/technology/army/Iron Breech-Loaded Artillery.png.import create mode 100644 game/art/technology/army/Iron Muzzle-Loaded Artillery.png.import create mode 100644 game/art/technology/army/Machine Gun.png.import create mode 100644 game/art/technology/army/Military Directionism.png.import create mode 100644 game/art/technology/army/Military Logistics.png.import create mode 100644 game/art/technology/army/Military Plans.png.import create mode 100644 game/art/technology/army/Military Staff System.png.import create mode 100644 game/art/technology/army/Military Statistics.png.import create mode 100644 game/art/technology/army/Muzzle-loaded Rifles.png.import create mode 100644 game/art/technology/army/Point Defense System.png.import create mode 100644 game/art/technology/army/Post-Napoleonic Thought.png.import create mode 100644 game/art/technology/army/Steel Breech-Loaded Artillery.png.import create mode 100644 game/art/technology/army/Strategic Mobility.png.import create mode 100644 game/art/technology/army/The Command Principle.png.import create mode 100644 game/art/units/Airplane.png.import create mode 100644 game/art/units/Armor.png.import create mode 100644 game/art/units/Artillery.png.import create mode 100644 game/art/units/Battleship.png.import create mode 100644 game/art/units/Cavalry.png.import create mode 100644 game/art/units/ClipperTransport.png.import create mode 100644 game/art/units/CommerceRaider.png.import create mode 100644 game/art/units/Cruiser.png.import create mode 100644 game/art/units/Cuirassier.png.import create mode 100644 game/art/units/Dragoon.png.import create mode 100644 game/art/units/Dreadnought.png.import create mode 100644 game/art/units/Engineer.png.import create mode 100644 game/art/units/Frigate.png.import create mode 100644 game/art/units/Guard.png.import create mode 100644 game/art/units/Hussar.png.import create mode 100644 game/art/units/Infantry.png.import create mode 100644 game/art/units/Ironclad.png.import create mode 100644 game/art/units/Irregular.png.import create mode 100644 game/art/units/ManOWar.png.import create mode 100644 game/art/units/Monitor.png.import create mode 100644 game/art/units/SteamerTransport.png.import create mode 100644 game/theme/assets/OpenVicFINALREALTRANS.png create mode 100644 game/theme/assets/OpenVicFINALREALTRANS.png.import (limited to 'game') diff --git a/game/art/economy/goods/Aeroplanes.png.import b/game/art/economy/goods/Aeroplanes.png.import new file mode 100644 index 0000000..3d2451a --- /dev/null +++ b/game/art/economy/goods/Aeroplanes.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dv3expfaaeuln" +path="res://.godot/imported/Aeroplanes.png-f64f9804b1d78b1cd5836ee405e25434.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Aeroplanes.png" +dest_files=["res://.godot/imported/Aeroplanes.png-f64f9804b1d78b1cd5836ee405e25434.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Ammunition.png.import b/game/art/economy/goods/Ammunition.png.import new file mode 100644 index 0000000..18de665 --- /dev/null +++ b/game/art/economy/goods/Ammunition.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cdntq1bof843k" +path="res://.godot/imported/Ammunition.png-2e4f424caeca5b92996fde71a1ab6ae6.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Ammunition.png" +dest_files=["res://.godot/imported/Ammunition.png-2e4f424caeca5b92996fde71a1ab6ae6.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Artillery.png.import b/game/art/economy/goods/Artillery.png.import new file mode 100644 index 0000000..d14e6d0 --- /dev/null +++ b/game/art/economy/goods/Artillery.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://brr6ui0bfenjx" +path="res://.godot/imported/Artillery.png-e0bec54cd168f9abf3ab759e5d28a7d8.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Artillery.png" +dest_files=["res://.godot/imported/Artillery.png-e0bec54cd168f9abf3ab759e5d28a7d8.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Automobiles.png.import b/game/art/economy/goods/Automobiles.png.import new file mode 100644 index 0000000..4dbc7f3 --- /dev/null +++ b/game/art/economy/goods/Automobiles.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dsbo2ysikx2pl" +path="res://.godot/imported/Automobiles.png-2a9cf7764eccefabb2bf9877b31b9df4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Automobiles.png" +dest_files=["res://.godot/imported/Automobiles.png-2a9cf7764eccefabb2bf9877b31b9df4.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/CannedFood.png.import b/game/art/economy/goods/CannedFood.png.import new file mode 100644 index 0000000..4ef0744 --- /dev/null +++ b/game/art/economy/goods/CannedFood.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bohmpug1q1055" +path="res://.godot/imported/CannedFood.png-7e9c65b73180ffd48293ab7044e59b65.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/CannedFood.png" +dest_files=["res://.godot/imported/CannedFood.png-7e9c65b73180ffd48293ab7044e59b65.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Cattle.png.import b/game/art/economy/goods/Cattle.png.import new file mode 100644 index 0000000..203e9c9 --- /dev/null +++ b/game/art/economy/goods/Cattle.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://qvjxhaoul0hd" +path="res://.godot/imported/Cattle.png-0ef679bb3a47dc39d334f87f1f7f33d0.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Cattle.png" +dest_files=["res://.godot/imported/Cattle.png-0ef679bb3a47dc39d334f87f1f7f33d0.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Cement.png.import b/game/art/economy/goods/Cement.png.import new file mode 100644 index 0000000..00dde5e --- /dev/null +++ b/game/art/economy/goods/Cement.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://u81g2lk4fdmw" +path="res://.godot/imported/Cement.png-7e727795f0350e73eddec47889a21c5e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Cement.png" +dest_files=["res://.godot/imported/Cement.png-7e727795f0350e73eddec47889a21c5e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/ClipperConvoys.png.import b/game/art/economy/goods/ClipperConvoys.png.import new file mode 100644 index 0000000..581ad9e --- /dev/null +++ b/game/art/economy/goods/ClipperConvoys.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dlvkgmqv1lvu3" +path="res://.godot/imported/ClipperConvoys.png-159028b2922e35ecf2dcbfccd801cf86.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/ClipperConvoys.png" +dest_files=["res://.godot/imported/ClipperConvoys.png-159028b2922e35ecf2dcbfccd801cf86.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Coal.png.import b/game/art/economy/goods/Coal.png.import new file mode 100644 index 0000000..13de37f --- /dev/null +++ b/game/art/economy/goods/Coal.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d05ib0dx1ybw3" +path="res://.godot/imported/Coal.png-4c471088e5b174c53d56febb417d0ea3.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Coal.png" +dest_files=["res://.godot/imported/Coal.png-4c471088e5b174c53d56febb417d0ea3.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Coffee.png.import b/game/art/economy/goods/Coffee.png.import new file mode 100644 index 0000000..0c32849 --- /dev/null +++ b/game/art/economy/goods/Coffee.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dmb4lygh1p05u" +path="res://.godot/imported/Coffee.png-4e4c1279a8965c64feba98816229f183.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Coffee.png" +dest_files=["res://.godot/imported/Coffee.png-4e4c1279a8965c64feba98816229f183.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Cotton.png.import b/game/art/economy/goods/Cotton.png.import new file mode 100644 index 0000000..8d0b816 --- /dev/null +++ b/game/art/economy/goods/Cotton.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://beh58y5y1rulq" +path="res://.godot/imported/Cotton.png-e7a9a26df0e3cb09e7f774048297a99b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Cotton.png" +dest_files=["res://.godot/imported/Cotton.png-e7a9a26df0e3cb09e7f774048297a99b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 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+process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/ElectricGear.png.import b/game/art/economy/goods/ElectricGear.png.import new file mode 100644 index 0000000..a0bb59a --- /dev/null +++ b/game/art/economy/goods/ElectricGear.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://fumygkymqhit" +path="res://.godot/imported/ElectricGear.png-8a9b67b515c96e0a0971c4c9eac2278d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/ElectricGear.png" +dest_files=["res://.godot/imported/ElectricGear.png-8a9b67b515c96e0a0971c4c9eac2278d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Explosives.png.import b/game/art/economy/goods/Explosives.png.import new file mode 100644 index 0000000..6edde00 --- /dev/null +++ b/game/art/economy/goods/Explosives.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c34svjqn86f3s" +path="res://.godot/imported/Explosives.png-d7cbb8033e9cf83a94115ff58e1cceec.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Explosives.png" +dest_files=["res://.godot/imported/Explosives.png-d7cbb8033e9cf83a94115ff58e1cceec.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true 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b/game/art/economy/goods/Oil.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c05in6w2pfu7a" +path="res://.godot/imported/Oil.png-822e9dd049ab1453614ebbfdd1b38454.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Oil.png" +dest_files=["res://.godot/imported/Oil.png-822e9dd049ab1453614ebbfdd1b38454.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Opium.png.import b/game/art/economy/goods/Opium.png.import new file mode 100644 index 0000000..d9bbe15 --- /dev/null +++ b/game/art/economy/goods/Opium.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dn1ex6s23wjvd" +path="res://.godot/imported/Opium.png-e336924c62c7eb8e056df2ecd312f451.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Opium.png" +dest_files=["res://.godot/imported/Opium.png-e336924c62c7eb8e056df2ecd312f451.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Paper.png.import b/game/art/economy/goods/Paper.png.import new file mode 100644 index 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b/game/art/economy/goods/PreciousMetal.png.import new file mode 100644 index 0000000..726b023 --- /dev/null +++ b/game/art/economy/goods/PreciousMetal.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://copn3xhj12vwc" +path="res://.godot/imported/PreciousMetal.png-27348530d09ac15718b658314d037f79.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/PreciousMetal.png" +dest_files=["res://.godot/imported/PreciousMetal.png-27348530d09ac15718b658314d037f79.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Radios.png.import b/game/art/economy/goods/Radios.png.import new file mode 100644 index 0000000..bb91ffd --- /dev/null +++ b/game/art/economy/goods/Radios.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c8e3casrgmmot" +path="res://.godot/imported/Radios.png-5025dbef9a0f9e4874cc904b557186c3.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Radios.png" +dest_files=["res://.godot/imported/Radios.png-5025dbef9a0f9e4874cc904b557186c3.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/RegularClothes.png.import b/game/art/economy/goods/RegularClothes.png.import new file mode 100644 index 0000000..4988d39 --- /dev/null +++ b/game/art/economy/goods/RegularClothes.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d2rt64gc6vn8w" +path="res://.godot/imported/RegularClothes.png-bb54e5df7996148886ae0a19afbbcaaf.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/RegularClothes.png" +dest_files=["res://.godot/imported/RegularClothes.png-bb54e5df7996148886ae0a19afbbcaaf.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/economy/goods/Rubber.png.import b/game/art/economy/goods/Rubber.png.import new file mode 100644 index 0000000..80fde27 --- /dev/null +++ b/game/art/economy/goods/Rubber.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cgvppu138phcu" +path="res://.godot/imported/Rubber.png-fb0013e7ac71289b464202fbfe17a41c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/economy/goods/Rubber.png" +dest_files=["res://.godot/imported/Rubber.png-fb0013e7ac71289b464202fbfe17a41c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true 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b/game/art/technology/army/Army NCO Training.png.import new file mode 100644 index 0000000..b12590b --- /dev/null +++ b/game/art/technology/army/Army NCO Training.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ctfu58uqxj5pf" +path="res://.godot/imported/Army NCO Training.png-821f0f46c556e9cf3b61fa3790f53961.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/technology/army/Army NCO Training.png" +dest_files=["res://.godot/imported/Army NCO Training.png-821f0f46c556e9cf3b61fa3790f53961.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/technology/army/Army Professionalism.png.import b/game/art/technology/army/Army Professionalism.png.import new file mode 100644 index 0000000..5ca9b32 --- /dev/null +++ b/game/art/technology/army/Army Professionalism.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://43kk6efdupms" +path="res://.godot/imported/Army Professionalism.png-3303d162aeb25fa8cead9cd12a151bdf.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/technology/army/Army Professionalism.png" +dest_files=["res://.godot/imported/Army Professionalism.png-3303d162aeb25fa8cead9cd12a151bdf.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true 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Artillery Fire.png.import b/game/art/technology/army/Indirect Artillery Fire.png.import new file mode 100644 index 0000000..50931c0 --- /dev/null +++ b/game/art/technology/army/Indirect Artillery Fire.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b8xmx42ik0nhs" +path="res://.godot/imported/Indirect Artillery Fire.png-8d6eaed9cd7edcdbef53d4d1251ed9f7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/technology/army/Indirect Artillery Fire.png" +dest_files=["res://.godot/imported/Indirect Artillery Fire.png-8d6eaed9cd7edcdbef53d4d1251ed9f7.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/technology/army/Infiltration.png.import b/game/art/technology/army/Infiltration.png.import new file mode 100644 index 0000000..a6697b3 --- /dev/null +++ b/game/art/technology/army/Infiltration.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bsfdmmu60tc3n" +path="res://.godot/imported/Infiltration.png-57a5e43cb820964cecd846278423621f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/technology/army/Infiltration.png" +dest_files=["res://.godot/imported/Infiltration.png-57a5e43cb820964cecd846278423621f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" 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a/game/art/technology/army/Military Staff System.png.import b/game/art/technology/army/Military Staff System.png.import new file mode 100644 index 0000000..844df8f --- /dev/null +++ b/game/art/technology/army/Military Staff System.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bj6kw2ou4aoop" +path="res://.godot/imported/Military Staff System.png-094a056d8c546ed0da41d1f1dbcdb2a1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/technology/army/Military Staff System.png" +dest_files=["res://.godot/imported/Military Staff System.png-094a056d8c546ed0da41d1f1dbcdb2a1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/technology/army/Military Statistics.png.import b/game/art/technology/army/Military Statistics.png.import new file mode 100644 index 0000000..e495bd9 --- /dev/null +++ b/game/art/technology/army/Military Statistics.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c8oww2lsc5sfe" +path="res://.godot/imported/Military Statistics.png-4941c660e22242166acf00038144df37.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/technology/army/Military Statistics.png" +dest_files=["res://.godot/imported/Military Statistics.png-4941c660e22242166acf00038144df37.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false 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+compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Frigate.png.import b/game/art/units/Frigate.png.import new file mode 100644 index 0000000..58cbad4 --- /dev/null +++ b/game/art/units/Frigate.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cayh7gvg3rt2o" +path="res://.godot/imported/Frigate.png-22a37dd538d573dff9d19359d304af1a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Frigate.png" +dest_files=["res://.godot/imported/Frigate.png-22a37dd538d573dff9d19359d304af1a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Guard.png.import b/game/art/units/Guard.png.import new file mode 100644 index 0000000..859533b --- /dev/null +++ b/game/art/units/Guard.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bcwqdjag2ebjl" +path="res://.godot/imported/Guard.png-e33328551a8b0c631b2c45a2eacf7946.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Guard.png" +dest_files=["res://.godot/imported/Guard.png-e33328551a8b0c631b2c45a2eacf7946.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Hussar.png.import b/game/art/units/Hussar.png.import new file mode 100644 index 0000000..b9ee901 --- /dev/null +++ b/game/art/units/Hussar.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://1k07hjkw32yw" +path="res://.godot/imported/Hussar.png-f1c1708f6e6fc49464755bd5990c1772.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Hussar.png" +dest_files=["res://.godot/imported/Hussar.png-f1c1708f6e6fc49464755bd5990c1772.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Infantry.png.import b/game/art/units/Infantry.png.import new file mode 100644 index 0000000..e971024 --- /dev/null +++ b/game/art/units/Infantry.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://djapkkohviqg8" +path="res://.godot/imported/Infantry.png-2f36f0119ae261a77a92edb77e583aa5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Infantry.png" +dest_files=["res://.godot/imported/Infantry.png-2f36f0119ae261a77a92edb77e583aa5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Ironclad.png.import b/game/art/units/Ironclad.png.import new file mode 100644 index 0000000..c21f9b5 --- /dev/null +++ b/game/art/units/Ironclad.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d2xvrhdb8ddbj" +path="res://.godot/imported/Ironclad.png-6ff432ba040c970e7cf5a34fa1691703.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Ironclad.png" +dest_files=["res://.godot/imported/Ironclad.png-6ff432ba040c970e7cf5a34fa1691703.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Irregular.png.import b/game/art/units/Irregular.png.import new file mode 100644 index 0000000..c5afc1f --- /dev/null +++ b/game/art/units/Irregular.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://k85dqi6f5h5b" +path="res://.godot/imported/Irregular.png-3def289eafc49bf0792a13dcfc57644e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Irregular.png" +dest_files=["res://.godot/imported/Irregular.png-3def289eafc49bf0792a13dcfc57644e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/ManOWar.png.import b/game/art/units/ManOWar.png.import new file mode 100644 index 0000000..95e8aae --- /dev/null +++ b/game/art/units/ManOWar.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bhs14st1sfxyk" +path="res://.godot/imported/ManOWar.png-1d0aeaf29ddb7549ac6e1fe02bb71087.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/ManOWar.png" +dest_files=["res://.godot/imported/ManOWar.png-1d0aeaf29ddb7549ac6e1fe02bb71087.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/Monitor.png.import b/game/art/units/Monitor.png.import new file mode 100644 index 0000000..abce7fd --- /dev/null +++ b/game/art/units/Monitor.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dbr4cvn768avu" +path="res://.godot/imported/Monitor.png-67ac2d89ae01044a05ecd8ac7a4404e5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/Monitor.png" +dest_files=["res://.godot/imported/Monitor.png-67ac2d89ae01044a05ecd8ac7a4404e5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/art/units/SteamerTransport.png.import b/game/art/units/SteamerTransport.png.import new file mode 100644 index 0000000..4eece41 --- /dev/null +++ b/game/art/units/SteamerTransport.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://csusa1o3uhn3b" +path="res://.godot/imported/SteamerTransport.png-a0d47379c05f4b7a05fb7e1f159d0614.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://art/units/SteamerTransport.png" +dest_files=["res://.godot/imported/SteamerTransport.png-a0d47379c05f4b7a05fb7e1f159d0614.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/src/MainMenu/MainMenu.tscn b/game/src/MainMenu/MainMenu.tscn index 5fb6ca9..a10fa27 100644 --- a/game/src/MainMenu/MainMenu.tscn +++ b/game/src/MainMenu/MainMenu.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=5 format=3 uid="uid://bp5n3mlu45ygw"] +[gd_scene load_steps=6 format=3 uid="uid://bp5n3mlu45ygw"] [ext_resource type="Theme" uid="uid://qoi3oec48jp0" path="res://theme/main_menu.tres" id="1_1yri4"] [ext_resource type="Script" path="res://src/MainMenu/MainMenu.gd" id="2_nm1fq"] +[ext_resource type="Texture2D" uid="uid://dxys0wg0f0ic5" path="res://theme/assets/OpenVicFINALREALTRANS.png" id="3_58ess"] [ext_resource type="PackedScene" uid="uid://b7oncobnacxmt" path="res://src/LocaleButton.tscn" id="3_amonp"] [ext_resource type="PackedScene" uid="uid://cen7wkmn6og66" path="res://src/MainMenu/ReleaseInfoBox.tscn" id="3_km0er"] @@ -29,14 +30,13 @@ theme_type_variation = &"BackgroundPanel" [node name="VBox" type="VBoxContainer" parent="Panel"] layout_mode = 2 -[node name="TitleLabel" type="Label" parent="Panel/VBox"] +[node name="TextureRect" type="TextureRect" parent="Panel/VBox"] layout_mode = 2 -size_flags_vertical = 6 -size_flags_stretch_ratio = 1.5 -theme_type_variation = &"TitleLabel" -text = "MAINMENU_TITLE" -horizontal_alignment = 1 -vertical_alignment = 1 +size_flags_vertical = 3 +size_flags_stretch_ratio = 1.75 +texture = ExtResource("3_58ess") +expand_mode = 1 +stretch_mode = 5 [node name="Margin" type="MarginContainer" parent="Panel/VBox"] layout_mode = 2 diff --git a/game/src/MusicConductor/MusicConductor.gd b/game/src/MusicConductor/MusicConductor.gd index c0cfc46..08fa86a 100644 --- a/game/src/MusicConductor/MusicConductor.gd +++ b/game/src/MusicConductor/MusicConductor.gd @@ -36,7 +36,7 @@ func is_paused() -> bool: func toggle_play_pause() -> void: $AudioStreamPlayer.stream_paused = !$AudioStreamPlayer.stream_paused - + func start_current_song() -> void: $AudioStreamPlayer.stream = _available_songs[_selected_track].song_stream $AudioStreamPlayer.play() diff --git a/game/theme/assets/OpenVicFINALREALTRANS.png b/game/theme/assets/OpenVicFINALREALTRANS.png new file mode 100644 index 0000000..446814f Binary files /dev/null and b/game/theme/assets/OpenVicFINALREALTRANS.png differ diff --git a/game/theme/assets/OpenVicFINALREALTRANS.png.import b/game/theme/assets/OpenVicFINALREALTRANS.png.import new file mode 100644 index 0000000..6963753 --- /dev/null +++ b/game/theme/assets/OpenVicFINALREALTRANS.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dxys0wg0f0ic5" +path="res://.godot/imported/OpenVicFINALREALTRANS.png-be4facd2c0164660117ada12fd221f10.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://theme/assets/OpenVicFINALREALTRANS.png" +dest_files=["res://.godot/imported/OpenVicFINALREALTRANS.png-be4facd2c0164660117ada12fd221f10.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/theme/main_menu.tres b/game/theme/main_menu.tres index 24c5552..6a3f73d 100644 --- a/game/theme/main_menu.tres +++ b/game/theme/main_menu.tres @@ -189,8 +189,6 @@ TitleButton/styles/focus = SubResource("StyleBoxFlat_2txce") TitleButton/styles/hover = SubResource("StyleBoxTexture_3efxh") TitleButton/styles/normal = ExtResource("6_dx0aj") TitleButton/styles/pressed = SubResource("StyleBox_uuspe") -TitleLabel/base_type = &"Label" -TitleLabel/font_sizes/font_size = 90 VersionLabel/base_type = &"Button" VersionLabel/colors/font_hover_color = Color(0.360784, 0.360784, 0.360784, 1) VersionLabel/colors/font_hover_pressed_color = Color(0.215686, 0.215686, 0.215686, 1) -- cgit v1.2.3-56-ga3b1