name: Builds #on: [pull_request] concurrency: group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-macos cancel-in-progress: true jobs: build: runs-on: ${{matrix.os}} name: ${{matrix.name}} strategy: fail-fast: false matrix: include: - identifier: windows-debug os: windows-2019 name: 🏁 Windows Debug target: template_debug platform: windows arch: x86_64 - identifier: windows-release os: windows-2019 name: 🏁 Windows Release target: template_release platform: windows arch: x86_64 - identifier: macos-debug os: macos-latest name: 🍎 macOS (universal) Debug target: template_debug platform: macos arch: universal - identifier: macos-release os: macos-latest name: 🍎 macOS (universal) Release target: template_release platform: macos arch: universal - identifier: linux-debug os: ubuntu-18.04 name: 🐧 Linux Debug runner: ubuntu-20.04 target: template_debug platform: linux arch: x86_64 - identifier: linux-release os: ubuntu-18.04 name: 🐧 Linux Release runner: ubuntu-20.04 target: template_release platform: linux arch: x86_64 steps: - name: Checkout project uses: actions/checkout@v3 with: submodules: recursive - name: Set up Python uses: actions/setup-python@v4 with: python-version: '3.x' - name: Set up SCons shell: bash run: | python -c "import sys; print(sys.version)" python -m pip install scons scons --version - name: Linux dependencies if: ${{ matrix.platform == 'linux' }} run: | sudo apt-get update -qq sudo apt-get install -qqq build-essential pkg-config - name: Setup MinGW for Windows/MinGW build if: ${{ matrix.platform == 'windows' }} uses: egor-tensin/setup-mingw@v2 - name: Compile godot-cpp shell: sh run: | scons target='${{ matrix.target }}' platform='${{ matrix.platform }}' arch='${{ matrix.arch }}' working-directory: godot-cpp - name: Compile Extension shell: sh run: | scons target='${{ matrix.target }}' platform='${{ matrix.platform }}' arch='${{ matrix.arch }}' - name: Delete compilation files if: ${{ matrix.platform == 'windows' }} run: | Remove-Item game/bin/openvic2/* -Include *.exp,*.lib,*.pdb -Force - name: Upload artifact uses: actions/upload-artifact@v3 with: name: ${{ github.event.repository.name }} path: | ${{ github.workspace }}/game/bin/openvic2/*