# System Requirements ## Build Requirements * [Python 3.6+](https://www.python.org/downloads/) * [Scons 3.0+](https://scons.org/) * [Godot 4](https://github.com/godotengine/godot) ### Windows Requirements * [Visual Studio Community](https://www.visualstudio.com/vs/community/) * [Python 3.6+](https://www.python.org/downloads/windows/) - Ensure the installer adds Python to your PATH (you can rerun the installer to do so) #### Installing Scons With Python 3.6+ installed, you can install Scons through pip: ```sh python -m pip install scons ``` If you get `Defaulting to user installation because normal site-packages is not writeable` then open a command prompt as Administrator and run the command again. When finished call: ``` scons --version ``` to ensure that you are using a correct version of Scons. #### Installing Visual Studio Ensure that if you install from Visual Studio 2017, 2019 or 2022, ensure you're installing the C++ tools. If you're installing Visual Studio 2015, ensure you choose custom and pick C++ as the language. ### Linux Requirements * GCC 12.3+ #### Debian/Ubuntu Linux Install ```sh apt-get install \ build-essential \ scons \ pkg-config \ libx11-dev \ libxcursor-dev \ libxinerama-dev \ libgl1-mesa-dev \ libglu-dev \ libasound2-dev \ libpulse-dev \ libudev-dev \ libxi-dev \ libxrandr-dev ``` #### Arch Linux Requirements ```sh pacman -S --needed \ scons \ pkgconf \ gcc \ libxcursor \ libxinerama \ libxi \ libxrandr \ mesa \ glu \ libglvnd \ alsa-lib \ pulseaudio ``` ### macOs Requirements * [Xcode](https://apps.apple.com/us/app/xcode/id497799835) * Clang 14+ * [MoltenVK Vulkan SDK](https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg) #### Homebrew ```sh brew install scons ``` #### MacPorts ```sh sudo port install scons ``` Credit: [Godot Docs](https://docs.godotengine.org/en/stable/contributing/development/compiling/index.html)