#include "GUIMaskedFlagButton.hpp" #include "openvic-extension/utility/ClassBindings.hpp" using namespace godot; using namespace OpenVic; void GUIMaskedFlagButton::_bind_methods() { OV_BIND_METHOD(GUIMaskedFlagButton::get_gfx_masked_flag_texture); OV_BIND_METHOD(GUIMaskedFlagButton::set_gfx_masked_flag_name, { "gfx_masked_flag_name" }); OV_BIND_METHOD(GUIMaskedFlagButton::get_gfx_masked_flag_name); OV_BIND_METHOD(GUIMaskedFlagButton::set_flag_country_name_and_type, { "flag_country_name", "flag_type" }); OV_BIND_METHOD(GUIMaskedFlagButton::set_flag_country_name, { "flag_country_name" }); OV_BIND_METHOD(GUIMaskedFlagButton::get_flag_country_name); OV_BIND_METHOD(GUIMaskedFlagButton::get_flag_type); } Error GUIMaskedFlagButton::set_gfx_masked_flag(GFX::MaskedFlag const* gfx_masked_flag) { const bool needs_setting = gfx_masked_flag_texture.is_null(); if (needs_setting) { gfx_masked_flag_texture.instantiate(); ERR_FAIL_NULL_V(gfx_masked_flag_texture, FAILED); } Error err = gfx_masked_flag_texture->set_gfx_masked_flag(gfx_masked_flag); if (needs_setting && set_gfx_button_state_having_texture(gfx_masked_flag_texture) != OK) { err = FAILED; } return err; } Ref GUIMaskedFlagButton::get_gfx_masked_flag_texture() const { ERR_FAIL_NULL_V(gfx_masked_flag_texture, nullptr); return gfx_masked_flag_texture; } Error GUIMaskedFlagButton::set_gfx_masked_flag_name(String const& gfx_masked_flag_name) { const bool needs_setting = gfx_masked_flag_texture.is_null(); if (needs_setting) { gfx_masked_flag_texture.instantiate(); ERR_FAIL_NULL_V(gfx_masked_flag_texture, FAILED); } Error err = gfx_masked_flag_texture->set_gfx_masked_flag_name(gfx_masked_flag_name); if (needs_setting && set_gfx_button_state_having_texture(gfx_masked_flag_texture) != OK) { err = FAILED; } return err; } String GUIMaskedFlagButton::get_gfx_masked_flag_name() const { ERR_FAIL_NULL_V(gfx_masked_flag_texture, {}); return gfx_masked_flag_texture->get_gfx_masked_flag_name(); } Error GUIMaskedFlagButton::set_flag_country_name_and_type(String const& flag_country_name, StringName const& flag_type) const { ERR_FAIL_NULL_V(gfx_masked_flag_texture, FAILED); return gfx_masked_flag_texture->set_flag_country_name_and_type(flag_country_name, flag_type); } Error GUIMaskedFlagButton::set_flag_country_name(String const& flag_country_name) const { ERR_FAIL_NULL_V(gfx_masked_flag_texture, FAILED); return gfx_masked_flag_texture->set_flag_country_name(flag_country_name); } String GUIMaskedFlagButton::get_flag_country_name() const { ERR_FAIL_NULL_V(gfx_masked_flag_texture, {}); return gfx_masked_flag_texture->get_flag_country_name(); } String GUIMaskedFlagButton::get_flag_type() const { ERR_FAIL_NULL_V(gfx_masked_flag_texture, {}); return gfx_masked_flag_texture->get_flag_type(); }