#include "Checksum.hpp" #include #include #include "openvic-extension/utility/ClassBindings.hpp" using namespace OpenVic; using namespace godot; void Checksum::_bind_methods() { OV_BIND_METHOD(Checksum::get_checksum_text); } Checksum* Checksum::get_singleton() { return _singleton; } Checksum::Checksum() { ERR_FAIL_COND(_singleton != nullptr); _singleton = this; } Checksum::~Checksum() { ERR_FAIL_COND(_singleton != this); _singleton = nullptr; } /* REQUIREMENTS: * DAT-8 */ String Checksum::get_checksum_text() { return String("1234abcd"); }