#pragma once #include #include "Region.hpp" namespace OpenVic2 { struct Mapmode : HasIdentifier { friend struct Map; using colour_func_t = std::function; using index_t = size_t; private: const index_t index; const colour_func_t colour_func; Mapmode(index_t new_index, std::string const& new_identifier, colour_func_t new_colour_func); public: index_t get_index() const; colour_t get_colour(Map const& map, Province const& province) const; }; /* REQUIREMENTS: * MAP-4 */ struct Map { using terrain_t = uint8_t; using terrain_variant_map_t = std::map; #pragma pack(push, 1) struct shape_pixel_t { index_t index; terrain_t terrain; }; #pragma pack(pop) private: using colour_index_map_t = std::map; IdentifierRegistry provinces; IdentifierRegistry regions; IdentifierRegistry mapmodes; bool water_provinces_locked = false; size_t water_province_count = 0; size_t width = 0, height = 0; std::vector province_shape_image; colour_index_map_t colour_index_map; index_t get_index_from_colour(colour_t colour) const; public: Map(); return_t add_province(std::string const& identifier, colour_t colour); void lock_provinces(); return_t set_water_province(std::string const& identifier); void lock_water_provinces(); return_t add_region(std::string const& identifier, std::vector const& province_identifiers); void lock_regions(); size_t get_province_count() const; Province* get_province_by_index(index_t index); Province const* get_province_by_index(index_t index) const; Province* get_province_by_identifier(std::string const& identifier); Province const* get_province_by_identifier(std::string const& identifier) const; index_t get_province_index_at(size_t x, size_t y) const; Region* get_region_by_identifier(std::string const& identifier); Region const* get_region_by_identifier(std::string const& identifier) const; return_t generate_province_shape_image(size_t new_width, size_t new_height, uint8_t const* colour_data, uint8_t const* terrain_data, terrain_variant_map_t const& terrain_variant_map); size_t get_width() const; size_t get_height() const; std::vector const& get_province_shape_image() const; return_t add_mapmode(std::string const& identifier, Mapmode::colour_func_t colour_func); void lock_mapmodes(); size_t get_mapmode_count() const; Mapmode const* get_mapmode_by_index(Mapmode::index_t index) const; Mapmode const* get_mapmode_by_identifier(std::string const& identifier) const; static constexpr size_t MAPMODE_COLOUR_SIZE = 4; return_t generate_mapmode_colours(Mapmode::index_t index, uint8_t* target) const; return_t generate_province_buildings(BuildingManager const& manager); void update_state(Date const& today); void tick(Date const& today); }; }