#pragma once #include "openvic2/map/Building.hpp" namespace OpenVic2 { struct Map; struct Region; /* REQUIREMENTS: * MAP-5, MAP-8, MAP-43, MAP-47 */ struct Province : HasIdentifier { friend struct Map; using colour_t = uint32_t; using index_t = uint16_t; using life_rating_t = int8_t; static constexpr colour_t NULL_COLOUR = 0, MAX_COLOUR = 0xFFFFFF; static constexpr index_t NULL_INDEX = 0, MAX_INDEX = 0xFFFF; private: const index_t index; const colour_t colour; Region* region = nullptr; bool water = false; life_rating_t life_rating = 0; IdentifierRegistry buildings; Province(index_t new_index, std::string const& new_identifier, colour_t new_colour); public: static std::string colour_to_hex_string(colour_t colour); Province(Province&&) = default; index_t get_index() const; colour_t get_colour() const; Region* get_region() const; bool is_water() const; life_rating_t get_life_rating() const; return_t add_building(BuildingType const& type); void lock_buildings(); void reset_buildings(); std::vector const& get_buildings() const; return_t expand_building(std::string const& building_type_identifier); std::string to_string() const; void update_state(Date const& today); void tick(Date const& today); }; }