[gd_scene load_steps=4 format=3 uid="uid://dvdynl6eir40o"] [ext_resource type="Theme" uid="uid://cqrfmjt5yeti7" path="res://assets/graphics/theme/game_session_menu.tres" id="1_2onog"] [ext_resource type="Script" path="res://src/Game/GameSession/GameSessionMenu.gd" id="1_usq6o"] [ext_resource type="PackedScene" uid="uid://o4u142w4qkln" path="res://src/Game/GameMenu.tscn" id="2_xi6a4"] [node name="GameSessionMenu" type="PanelContainer" node_paths=PackedStringArray("_main_menu_dialog", "_quit_dialog")] process_mode = 3 editor_description = "UI-68" theme = ExtResource("1_2onog") theme_type_variation = &"SessionPanel" script = ExtResource("1_usq6o") _main_menu_scene = ExtResource("2_xi6a4") _main_menu_dialog = NodePath("MainMenuDialog") _quit_dialog = NodePath("QuitDialog") [node name="ButtonListMargin" type="MarginContainer" parent="."] layout_mode = 2 theme_override_constants/margin_left = 10 theme_override_constants/margin_top = 10 theme_override_constants/margin_right = 10 theme_override_constants/margin_bottom = 10 [node name="ButtonList" type="VBoxContainer" parent="ButtonListMargin"] layout_mode = 2 [node name="SaveButton" type="Button" parent="ButtonListMargin/ButtonList"] editor_description = "UI-69" layout_mode = 2 theme_type_variation = &"SessionButton" text = "GAMESESSIONMENU_SAVE" [node name="LoadButton" type="Button" parent="ButtonListMargin/ButtonList"] editor_description = "UI-70" layout_mode = 2 theme_type_variation = &"SessionButton" text = "GAMESESSIONMENU_LOAD" [node name="OptionsButton" type="Button" parent="ButtonListMargin/ButtonList"] editor_description = "UI-10" layout_mode = 2 theme_type_variation = &"SessionButton" text = "GAMESESSIONMENU_OPTIONS" [node name="MainMenuButton" type="Button" parent="ButtonListMargin/ButtonList"] editor_description = "UI-71" layout_mode = 2 theme_type_variation = &"SessionButton" text = "GAMESESSIONMENU_MAINMENU" [node name="QuitButton" type="Button" parent="ButtonListMargin/ButtonList"] editor_description = "UI-72" layout_mode = 2 theme_type_variation = &"SessionButton" text = "GAMESESSIONMENU_QUIT" [node name="CloseSeparator" type="HSeparator" parent="ButtonListMargin/ButtonList"] layout_mode = 2 theme_type_variation = &"SessionSeparator" [node name="CloseButton" type="Button" parent="ButtonListMargin/ButtonList"] editor_description = "SS-64, UI-80, UIFUN-79" layout_mode = 2 theme_type_variation = &"SessionButton" text = "GAMESESSIONMENU_CLOSE" [node name="MainMenuDialog" type="ConfirmationDialog" parent="."] disable_3d = true title = "GAMESESSIONMENU_MAINMENU_DIALOG_TITLE" size = Vector2i(384, 100) ok_button_text = "DIALOG_OK" dialog_text = "GAMESESSIONMENU_MAINMENU_DIALOG_TEXT" cancel_button_text = "DIALOG_CANCEL" [node name="QuitDialog" type="ConfirmationDialog" parent="."] disable_3d = true title = "GAMESESSIONMENU_QUIT_DIALOG_TITLE" ok_button_text = "DIALOG_OK" dialog_text = "GAMESESSIONMENU_QUIT_DIALOG_TEXT" cancel_button_text = "DIALOG_CANCEL" [connection signal="pressed" from="ButtonListMargin/ButtonList/SaveButton" to="." method="_on_save_button_pressed"] [connection signal="pressed" from="ButtonListMargin/ButtonList/LoadButton" to="." method="_on_load_button_pressed"] [connection signal="pressed" from="ButtonListMargin/ButtonList/OptionsButton" to="." method="_on_options_button_pressed"] [connection signal="pressed" from="ButtonListMargin/ButtonList/MainMenuButton" to="MainMenuDialog" method="popup_centered"] [connection signal="pressed" from="ButtonListMargin/ButtonList/QuitButton" to="QuitDialog" method="popup_centered"] [connection signal="pressed" from="ButtonListMargin/ButtonList/CloseButton" to="." method="hide"] [connection signal="confirmed" from="MainMenuDialog" to="." method="_on_main_menu_confirmed"] [connection signal="custom_action" from="MainMenuDialog" to="." method="_on_main_menu_dialog_custom_action"] [connection signal="confirmed" from="QuitDialog" to="." method="_on_quit_confirmed"] [connection signal="custom_action" from="QuitDialog" to="." method="_on_quit_dialog_custom_action"]